Rust Data

rustdata.spaceservers5.28.77.134:28017.ipynb

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Offline EU 5.28.77.134:28015 checked 7d ago

[EU/DE] RustVibes | Build. Loot. Vibe.

monthly wipes moddedoxidepve

Connect

srv = rust.server("5.28.77.134:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/1 # 0% full
7-day average 0 # peak –
rank #15,383 # top 70% · #2581 in EU
last wipe 22d ago # monthly schedule
next wipe 8d 21h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k1 Oct5 Oct9 Oct13 Oct23 Oct27 Oct

Top 70% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 8d 21h. # The force wipe · high confidence

usual gap2.2 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

inatkind
08d 21hThu 5 Nov, 19:00 UTCFW force wipe
136d 21hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Mon 5 OctFri 2 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 5 Oct, 14:44 UTC22d ago 1 NaN running 1
1 Fri 2 Oct, 18:59 UTC25d ago 1 held half 2.8 days 0
2 Thu 1 Oct, 04:45 UTC26d ago 1 NaN 1.6 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Wiped 15 days ago
size
–
seed
–

Server

srv.info()
address
5.28.77.134:28015
region
EU
max players
1
group limit
8, the default
wipe schedule
monthly
last wipe
5 Oct 2026, 14:44 UTC
hostname
–
first seen
1 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0CZ/EU Farming Industry PVEEU · groups of 8+ · monthly · 4 on average6/50
1BroinRust [PVE CLASSIC EU/EA]EU · groups of 8+ · monthly · 3 on average3/200
2Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL]EU · groups of 10+ · monthly · 2 on average2/100
3Хомка RU PvEEU · groups of 8+ · monthly · 1 on average2/100
4BroinRust [PVE MOD EU/EA]EU · groups of 10+ · biweekly · 3 on average0/200
5PIGLAND V7 NOWIPE/PVE/KIT ХрюшкиEU · groups of 8+ · 2 on average2/20

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does [EU/DE] RustVibes | Build. Loot. Vibe. rank?

On seven-day player hours [EU/DE] RustVibes | Build. Loot. Vibe. is #15,383 overall and #2,581 in Europe, inside the top 70% of all ranked servers.

How full does [EU/DE] RustVibes | Build. Loot. Vibe. run?

[EU/DE] RustVibes | Build. Loot. Vibe. returns no live count at this refresh, having last been seen 7 days 2 hours ago. Over the last seven days it averaged 0 players.

Server data

What Rust version does [EU/DE] RustVibes | Build. Loot. Vibe. run?

The build is Rust network protocol 2634 and build 166586 on Linux, run by [EU/DE] RustVibes | Build. Loot. Vibe.. Steam updates your game for you, but the protocol must match to join.

How reliable is [EU/DE] RustVibes | Build. Loot. Vibe., and is it up?

[EU/DE] RustVibes | Build. Loot. Vibe. is offline at this refresh; the last response came 7 days 2 hours ago. Uptime of 8% across the last 7 full days: 13 hours of 168. The first row Rust Data holds for it is dated 1 October 2026.

Where does [EU/DE] RustVibes | Build. Loot. Vibe. sit?

In Europe, [EU/DE] RustVibes | Build. Loot. Vibe. lists itself, using the EU tag. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 5.28.77.134:28015.

Rules, settings, map

Which settings and rules does [EU/DE] RustVibes | Build. Loot. Vibe. run?

The name [EU/DE] RustVibes | Build. Loot. Vibe. carries no gather rate. No custom cap; the default of 8 players per group stands. pve is the game mode here, and player combat is not allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.

Wipes and dates

When does [EU/DE] RustVibes | Build. Loot. Vibe. wipe, and how often?

A single wipe each month, the force wipe, is all [EU/DE] RustVibes | Build. Loot. Vibe. does. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was generated 22 days 7 hours ago. A monthly wipe schedule is published in its tags.

What is wipe day on [EU/DE] RustVibes | Build. Loot. Vibe. like?

The average peak over recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held to the next wipe in 100% of recent wipes.

Tags, lists

Where does [EU/DE] RustVibes | Build. Loot. Vibe. appear among Rust Data lists and filters?

The Rust Data lists that [EU/DE] RustVibes | Build. Loot. Vibe. fits are: EU Rust servers, Modded Rust servers, Servers with build or creative tags and Rust PvE servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the server tags on [EU/DE] RustVibes | Build. Loot. Vibe.?

These tags are published by [EU/DE] RustVibes | Build. Loot. Vibe. and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp1 (Max players): 1 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166586 (Build): Build number: 166586; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EU (Europe): In the server browser it sits under Europe. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way to join [EU/DE] RustVibes | Build. Loot. Vibe.?

The manual route: launch Rust, F1, then client.connect 5.28.77.134:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2634,^m,EU,^p,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp1
Max players 1 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs166586
Build Build number: 166586.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Wipes follow the monthly force wipe from Facepunch.

Gameplay

^p
PvE No player-versus-player combat; the danger comes from the world.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 72,496 players 11,811 servers online