Offline EU 5.28.77.134:28015 checked 7d ago
[EU/DE] RustVibes | Build. Loot. Vibe.
Connect
srv = rust.server("5.28.77.134:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 8d 21h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 8d 21h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 36d 21h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Mon 5 Oct, 14:44 UTC22d ago | 1 | NaN | running | 1 |
| 1 | Fri 2 Oct, 18:59 UTC25d ago | 1 | held half | 2.8 days | 0 |
| 2 | Thu 1 Oct, 04:45 UTC26d ago | 1 | NaN | 1.6 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Wiped 15 days ago
- size
- –
- seed
- –
Server
srv.info()- address
- 5.28.77.134:28015
- region
- EU
- max players
- 1
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 5 Oct 2026, 14:44 UTC
- hostname
- –
- first seen
- 1 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | CZ/EU Farming Industry PVE | EU · groups of 8+ · monthly · 4 on average | 6/50 |
| 1 | BroinRust [PVE CLASSIC EU/EA] | EU · groups of 8+ · monthly · 3 on average | 3/200 |
| 2 | Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL] | EU · groups of 10+ · monthly · 2 on average | 2/100 |
| 3 | Хомка RU PvE | EU · groups of 8+ · monthly · 1 on average | 2/100 |
| 4 | BroinRust [PVE MOD EU/EA] | EU · groups of 10+ · biweekly · 3 on average | 0/200 |
| 5 | PIGLAND V7 NOWIPE/PVE/KIT Хрюшки | EU · groups of 8+ · 2 on average | 2/20 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does [EU/DE] RustVibes | Build. Loot. Vibe. rank?
On seven-day player hours [EU/DE] RustVibes | Build. Loot. Vibe. is #15,383 overall and #2,581 in Europe, inside the top 70% of all ranked servers.
How full does [EU/DE] RustVibes | Build. Loot. Vibe. run?
[EU/DE] RustVibes | Build. Loot. Vibe. returns no live count at this refresh, having last been seen 7 days 2 hours ago. Over the last seven days it averaged 0 players.
Server data
What Rust version does [EU/DE] RustVibes | Build. Loot. Vibe. run?
The build is Rust network protocol 2634 and build 166586 on Linux, run by [EU/DE] RustVibes | Build. Loot. Vibe.. Steam updates your game for you, but the protocol must match to join.
How reliable is [EU/DE] RustVibes | Build. Loot. Vibe., and is it up?
[EU/DE] RustVibes | Build. Loot. Vibe. is offline at this refresh; the last response came 7 days 2 hours ago. Uptime of 8% across the last 7 full days: 13 hours of 168. The first row Rust Data holds for it is dated 1 October 2026.
Where does [EU/DE] RustVibes | Build. Loot. Vibe. sit?
In Europe, [EU/DE] RustVibes | Build. Loot. Vibe. lists itself, using the EU tag. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 5.28.77.134:28015.
Rules, settings, map
Which settings and rules does [EU/DE] RustVibes | Build. Loot. Vibe. run?
The name [EU/DE] RustVibes | Build. Loot. Vibe. carries no gather rate. No custom cap; the default of 8 players per group stands. pve is the game mode here, and player combat is not allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.
Wipes and dates
When does [EU/DE] RustVibes | Build. Loot. Vibe. wipe, and how often?
A single wipe each month, the force wipe, is all [EU/DE] RustVibes | Build. Loot. Vibe. does. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was generated 22 days 7 hours ago. A monthly wipe schedule is published in its tags.
What is wipe day on [EU/DE] RustVibes | Build. Loot. Vibe. like?
The average peak over recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held to the next wipe in 100% of recent wipes.
Tags, lists
Where does [EU/DE] RustVibes | Build. Loot. Vibe. appear among Rust Data lists and filters?
The Rust Data lists that [EU/DE] RustVibes | Build. Loot. Vibe. fits are: EU Rust servers, Modded Rust servers, Servers with build or creative tags and Rust PvE servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the server tags on [EU/DE] RustVibes | Build. Loot. Vibe.?
These tags are published by [EU/DE] RustVibes | Build. Loot. Vibe. and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp1 (Max players): 1 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166586 (Build): Build number: 166586; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EU (Europe): In the server browser it sits under Europe. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way to join [EU/DE] RustVibes | Build. Loot. Vibe.?
The manual route: launch Rust, F1, then client.connect 5.28.77.134:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.