Offline 5.34.178.130:28015 checked 11d ago
Timeweb Cloud
Connect
srv = rust.server("5.34.178.130:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 5.34.178.130:28015
- region
- –
- max players
- 5
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 11 Dec 2025, 20:23 UTC
- hostname
- –
- first seen
- 16 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 535 on average | 309/300 |
| 1 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 320 on average | 21/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 319 on average | 18/250 |
| 3 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 199/200 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 277 on average | 102/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 265 on average | 28/100 |
Quick answers
From the figures on this page.
Population
How does Timeweb Cloud compare in the rankings?
Rank #14,062 on seven-day player hours for Timeweb Cloud, within the top 65% of all ranked servers.
How full does Timeweb Cloud run?
The current row shows Timeweb Cloud offline; the last response was 11 days 19 hours ago.
Server data
What Rust version does Timeweb Cloud run?
The build is Rust network protocol 2634 and build 167781 on Windows, run by Timeweb Cloud. Steam updates your game for you, but the protocol must match to join.
Is Timeweb Cloud up, and what does its uptime show?
Offline now for Timeweb Cloud, last seen 11 days 19 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 16 October 2026.
Which location does Timeweb Cloud run from?
No region is published by Timeweb Cloud. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 5.34.178.130:28015.
Settings and map
What rules and settings are recorded for Timeweb Cloud?
You will not find a gather rate in the string Timeweb Cloud. The group limit sits at the default of 8 players. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Community is its browser category. The VAC field reads off.
Which map has Timeweb Cloud loaded?
Timeweb Cloud runs a procedural map, which the game generates.
Wipes and dates
On what schedule does Timeweb Cloud wipe?
A rhythm cannot be read from the wipes of Timeweb Cloud on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 320 days 10 hours ago.
Tags and filters
Which lists on Rust Data hold Timeweb Cloud, and which filters?
These Rust Data lists include Timeweb Cloud: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Timeweb Cloud?
The game's server browser reads these tags from Timeweb Cloud: gmrust (Game mode): Rust survival in its standard form; mp5 (Max players): 5 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way to join Timeweb Cloud?
The manual route: launch Rust, F1, then client.connect 5.34.178.130:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.