Rust Data

rustdata.spaceservers5.34.33.236:28016.ipynb

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Offline 5.34.33.236:28015 checked 34d ago

My Server Name

Connect

srv = rust.server("5.34.33.236:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/500 # 0% full
7-day average 0 # peak –
rank #15,169 # top 68%
last wipe 34d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap3.3 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 24 Sep, 18:15 UTC34d ago 1 NaN running 0
1 Mon 21 Sep, 11:02 UTC37d ago NaN NaN 3.3 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
5.34.33.236:28015
region
–
max players
500
group limit
8, the default
wipe schedule
–
last wipe
24 Sep 2026, 18:15 UTC
hostname
–
first seen
24 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 519 on average401/400
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average338/350
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average36/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average35/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average46/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 244 on average150/200

Quick answers

From the figures on this page.

Player counts

What position does My Server Name take in the server rankings?

Player hours over seven days put My Server Name at #15,169, in the top 68% of the ranked set.

How many players does My Server Name hold at once?

The current row shows My Server Name offline; the last response was 34 days 16 hours ago.

About the server

Which Rust version is My Server Name on?

Rust network protocol 2634 and build 165697 on Windows is what My Server Name runs. The protocol has to match before you can join, and Steam does the updating.

Is My Server Name up, and what does its uptime show?

The latest sample has My Server Name offline, with a last sighting 34 days 16 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 24 September 2026.

In which location is My Server Name hosted?

For My Server Name, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 5.34.33.236:28015 is its address.

Settings and map

Which rules apply on My Server Name, and what settings?

The name My Server Name carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.

Which map has My Server Name loaded?

The game generates its map: procedural, on My Server Name.

Wipe schedule

When does My Server Name wipe, and on what schedule?

The record for My Server Name holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 34 days 16 hours ago.

What is wipe day on My Server Name like?

Recent wipes averaged 1 players at their peak. The crowd on the latest wipe topped out 0 hours after it began.

Tags and filters

Where does My Server Name appear among Rust Data lists and filters?

On Rust Data, My Server Name appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on My Server Name?

These tags are published by My Server Name and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp500 (Max players): Slot count: 500; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs165697 (Build): Build number: 165697; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way to join My Server Name?

In Rust, F1 opens the console: type client.connect 5.34.33.236:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp500,ptrak,$r?,v2634,gmrust,cs165697,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp500
Max players Slot count: 500.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs165697
Build Build number: 165697.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 55,754 players 11,716 servers online