Rust Data

rustdata.spaceservers5.35.107.87:28017.ipynb

Run all rust-data · live

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Offline 5.35.107.87:28015 checked 44d ago

rust-shop-test-server

Connect

srv = rust.server("5.35.107.87:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank None # score 0
last wipe 44d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
No rank history yet.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
5.35.107.87:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
13 Sep 2026, 06:37 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average686/750
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 343 on average59/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 339 on average94/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 315 on average400/450
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average208/250
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 260 on average174/250

Quick answers

From the figures on this page.

Player counts

How full does rust-shop-test-server run?

rust-shop-test-server returns no live count at this refresh, having last been seen 44 days 12 hours ago.

About the server

What is the Rust version on rust-shop-test-server?

Rust network protocol 2633 and build 163794 on Linux is what rust-shop-test-server runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is rust-shop-test-server, and is it up?

The latest sample has rust-shop-test-server offline, with a last sighting 44 days 12 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 13 September 2026.

In which location is rust-shop-test-server hosted?

No region is published by rust-shop-test-server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 5.35.107.87:28015 is its address.

Settings and map

Which rules apply on rust-shop-test-server, and what settings?

No gather rate appears in the name: rust-shop-test-server. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Community is its browser category. VAC is running: Valve's anti-cheat is on.

What is the map on rust-shop-test-server?

The game generates its map: procedural, on rust-shop-test-server.

Wipes and dates

On what schedule does rust-shop-test-server wipe?

A rhythm cannot be read from the wipes of rust-shop-test-server on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 44 days 14 hours ago, and that is the one in play.

Tags and filters

Which Rust Data filters and lists contain rust-shop-test-server?

The Rust Data lists that rust-shop-test-server fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on rust-shop-test-server hold?

The game's server browser reads these tags from rust-shop-test-server: gmvanilla (Game mode): Game mode: vanilla survival; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs163794 (Build): The server runs build 163794; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

How can I connect to rust-shop-test-server?

The manual route: launch Rust, F1, then client.connect 5.35.107.87:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2633,gmvanilla,cs163794,ts8

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp10
Max players The server lists 10 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol The server speaks protocol 2633, so match your game version.
cs163794
Build The server runs build 163794.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 80,760 players 11,845 servers online