Rust Data

rustdata.spaceservers5.35.118.61:28016.ipynb

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Offline 5.35.118.61:28015 checked 1d ago

nameserver

Connect

srv = rust.server("5.35.118.61:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/1 # 0% full
7-day average 0 # peak 1
rank #12,468 # top 56%
last wipe 24d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75114:0015:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
5.35.118.61:28015
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
3 Oct 2026, 13:18 UTC
hostname
–
first seen
25 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 532 on average223/250
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 327 on average16/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 325 on average18/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average110/200
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 278 on average45/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average44/100

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does nameserver rank?

Rank #12,468 on seven-day player hours for nameserver, within the top 56% of all ranked servers.

How full does nameserver run?

The current row shows nameserver offline; the last response was 36 hours ago. Over the last seven days it averaged 0 players and peaked at 1. Peak hour in the last 48 hours: 14:00 UTC, mean 1 players.

About the server

Which Rust version is nameserver on?

Version Rust network protocol 2635 and build 168909 on Windows is reported by nameserver. Steam updates your game for you, but the protocol must match to join.

How reliable is nameserver, and is it up?

nameserver is offline at this refresh; the last response came 36 hours ago. 2 of 48 hours up over the last 2 full days, or 4%. Rust Data logged it first on 25 October 2026.

Where does nameserver sit?

There is no region published for nameserver. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 5.35.118.61:28015.

Map and rules

What rules and settings are recorded for nameserver?

No gather rate appears in the name: nameserver. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.

Which map has nameserver loaded?

A procedural map runs on nameserver, generated by the game.

Wipe data

When does nameserver wipe, and how often?

The record for nameserver holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 24 days 14 hours ago, and that is the one in play.

Tags and filters

Which lists on Rust Data hold nameserver, and which filters?

These Rust Data lists include nameserver: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on nameserver?

Read by the game's server browser, the tags nameserver publishes are: gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): 1 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way to join nameserver?

Enter client.connect 5.35.118.61:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp1
Max players 1 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 35,650 players 11,609 servers online