Offline 5.35.118.61:28015 checked 1d ago
nameserver
Connect
srv = rust.server("5.35.118.61:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 56% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 5.35.118.61:28015
- region
- –
- max players
- 1
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 3 Oct 2026, 13:18 UTC
- hostname
- –
- first seen
- 25 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 532 on average | 223/250 |
| 1 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 327 on average | 16/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 325 on average | 18/250 |
| 3 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 110/200 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 278 on average | 45/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 264 on average | 44/100 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does nameserver rank?
Rank #12,468 on seven-day player hours for nameserver, within the top 56% of all ranked servers.
How full does nameserver run?
The current row shows nameserver offline; the last response was 36 hours ago. Over the last seven days it averaged 0 players and peaked at 1. Peak hour in the last 48 hours: 14:00 UTC, mean 1 players.
About the server
Which Rust version is nameserver on?
Version Rust network protocol 2635 and build 168909 on Windows is reported by nameserver. Steam updates your game for you, but the protocol must match to join.
How reliable is nameserver, and is it up?
nameserver is offline at this refresh; the last response came 36 hours ago. 2 of 48 hours up over the last 2 full days, or 4%. Rust Data logged it first on 25 October 2026.
Where does nameserver sit?
There is no region published for nameserver. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 5.35.118.61:28015.
Map and rules
What rules and settings are recorded for nameserver?
No gather rate appears in the name: nameserver. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.
Which map has nameserver loaded?
A procedural map runs on nameserver, generated by the game.
Wipe data
When does nameserver wipe, and how often?
The record for nameserver holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 24 days 14 hours ago, and that is the one in play.
Tags and filters
Which lists on Rust Data hold nameserver, and which filters?
These Rust Data lists include nameserver: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on nameserver?
Read by the game's server browser, the tags nameserver publishes are: gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): 1 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way to join nameserver?
Enter client.connect 5.35.118.61:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.