Offline 5.39.17.19:23296 checked 1d ago
10000x Funserver
Connect
srv = rust.server("5.39.17.19:23297")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Tue 27 Oct, 04:13 UTC2d ago | 1 | NaN | running | 0 |
| 1 | Fri 23 Oct, 22:45 UTC6d ago | 1 | held half | 3.2 days | 1 |
| 2 | Wed 21 Oct, 15:26 UTC8d ago | 2 | held half | 2.3 days | 1 |
| 3 | Tue 20 Oct, 11:42 UTC9d ago | 2 | NaN | 1.2 days | 1 |
| 4 | Sat 17 Oct, 13:51 UTC12d ago | 2 | held half | 2.9 days | 0 |
| 5 | Fri 9 Oct, 23:44 UTC20d ago | 1 | halved by day 1 | 7.6 days | 0 |
| 6 | Sat 19 Sep, 00:06 UTC41d ago | 1 | halved by day 2 | 21 days | 0 |
| 7 | Fri 18 Sep, 17:29 UTC41d ago | 1 | NaN | 0.3 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4250 · seed 37631
- map
- Procedural Map
- size
- 4250
- seed
- 37631
Server
srv.info()- address
- 5.39.17.19:23296
- region
- –
- max players
- 40
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 27 Oct 2026, 04:13 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Atlas - EU 10x | No BPs | Kits | Shop | EU · groups of 20+ · 10x · weekly · 354 on average | 205/250 |
| 1 | Atlas - US 10x | No BPs | Kits | Shop | NA · groups of 30+ · 10x · weekly · 181 on average | 206/250 |
| 2 | TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE | NA · groups of 8+ · 10x · weekly · 180 on average | 172/250 |
| 3 | KRAKEN | X10 | EU | KITS | RP | FPS+ | EU · groups of 14+ · 10x · weekly · 156 on average | 74/400 |
| 4 | HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop] | EU · groups of 8+ · 10x · biweekly · 77 on average | 35/150 |
| 5 | HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop] | OC · groups of 8+ · 10x · biweekly · 66 on average | 27/150 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does 10000x Funserver rank?
Over the last seven days 10000x Funserver sits at #7,124 on player hours, in the top 32% of ranked servers.
How many players does 10000x Funserver hold at once?
10000x Funserver returns no live count at this refresh, having last been seen 26 hours ago. Over the last seven days it averaged 0 players and peaked at 1.
About the server
What does performance look like on 10000x Funserver?
Averaged over 48 hours: 76 server fps, never under 22. Buildings, deployables and all else in the world took the count as high as 103,140 entities. A high of 5,610 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.
What is the Rust version on 10000x Funserver?
Version Rust network protocol 2635 and build 168909 on Linux is reported by 10000x Funserver. The protocol has to match before you can join, and Steam does the updating.
How reliable is 10000x Funserver, and is it up?
Offline now for 10000x Funserver, last seen 26 hours ago. Count back 41 hours from its reported uptime to get the last restart. 142 of 168 hours up over the last 7 full days, or 85%. The first row Rust Data holds for it is dated 13 September 2026.
In which location is 10000x Funserver hosted?
For 10000x Funserver, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 5.39.17.19:23296 is its address.
Settings and map
Which settings and rules does 10000x Funserver run?
The name carries the figure: 10000x Funserver runs 10000x gather. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. Anti-cheat status: VAC off.
What is the map on 10000x Funserver?
10000x Funserver runs a procedural map of size 4,250 with seed 37631, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe data
When does 10000x Funserver wipe, and on what schedule?
Irregular wipe times on 10000x Funserver leave no next wipe to forecast. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 2 days 21 hours ago, and that is the one in play.
On 10000x Funserver, what happens on wipe day?
Recent wipes averaged 1 players at their peak. 0 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 75% of recent wipes. Otherwise the crowd fell below half by day 1.
Tags and filters
Which Rust Data filters and lists contain 10000x Funserver?
On Rust Data, 10000x Funserver appears in these lists: Modded Rust servers and Rust servers with more than 10x. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: More than 10x.
Which meanings do the tags on 10000x Funserver hold?
The game's server browser reads these tags from 10000x Funserver: gmrust (Game mode): Rust survival in its standard form; mp40 (Max players): The server lists 40 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
How can I connect to 10000x Funserver?
The manual route: launch Rust, F1, then client.connect 5.39.17.19:23296. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.