Rust Data

rustdata.spaceservers5.39.17.19:23297.ipynb

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Offline 5.39.17.19:23296 checked 1d ago

10000x Funserver

10000x moddedoxide

Connect

srv = rust.server("5.39.17.19:23297")
print(srv.connect_command)

Right now

srv.summary()
players now 0/40 # 0% full
7-day average 0 # peak 1
rank #7,124 # top 32%
last wipe 2d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
AveragePeak
0123402:0006:0010:0013:0017:0022:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
025507510002:0006:0010:0013:0017:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.9 daysbetween real wipes
on rhythm29%of its recent wipes
wipe-day peak1players, last three wipes
crowd held75%else halves by day 1

The first 48 hours of its last wipes

Tue 27 OctFri 23 OctWed 21 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 27 Oct, 04:13 UTC2d ago 1 NaN running 0
1 Fri 23 Oct, 22:45 UTC6d ago 1 held half 3.2 days 1
2 Wed 21 Oct, 15:26 UTC8d ago 2 held half 2.3 days 1
3 Tue 20 Oct, 11:42 UTC9d ago 2 NaN 1.2 days 1
4 Sat 17 Oct, 13:51 UTC12d ago 2 held half 2.9 days 0
5 Fri 9 Oct, 23:44 UTC20d ago 1 halved by day 1 7.6 days 0
6 Sat 19 Sep, 00:06 UTC41d ago 1 halved by day 2 21 days 0
7 Fri 18 Sep, 17:29 UTC41d ago 1 NaN 0.3 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4250 · seed 37631
Map of 10000x Funserver
map
Procedural Map
size
4250
seed
37631
Open on RustMaps

Server

srv.info()
address
5.39.17.19:23296
region
–
max players
40
group limit
8, the default
wipe schedule
–
last wipe
27 Oct 2026, 04:13 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Atlas - EU 10x | No BPs | Kits | ShopEU · groups of 20+ · 10x · weekly · 354 on average205/250
1Atlas - US 10x | No BPs | Kits | ShopNA · groups of 30+ · 10x · weekly · 181 on average206/250
2TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPENA · groups of 8+ · 10x · weekly · 180 on average172/250
3KRAKEN | X10 | EU | KITS | RP | FPS+EU · groups of 14+ · 10x · weekly · 156 on average74/400
4HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop]EU · groups of 8+ · 10x · biweekly · 77 on average35/150
5HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop]OC · groups of 8+ · 10x · biweekly · 66 on average27/150

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does 10000x Funserver rank?

Over the last seven days 10000x Funserver sits at #7,124 on player hours, in the top 32% of ranked servers.

How many players does 10000x Funserver hold at once?

10000x Funserver returns no live count at this refresh, having last been seen 26 hours ago. Over the last seven days it averaged 0 players and peaked at 1.

About the server

What does performance look like on 10000x Funserver?

Averaged over 48 hours: 76 server fps, never under 22. Buildings, deployables and all else in the world took the count as high as 103,140 entities. A high of 5,610 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.

What is the Rust version on 10000x Funserver?

Version Rust network protocol 2635 and build 168909 on Linux is reported by 10000x Funserver. The protocol has to match before you can join, and Steam does the updating.

How reliable is 10000x Funserver, and is it up?

Offline now for 10000x Funserver, last seen 26 hours ago. Count back 41 hours from its reported uptime to get the last restart. 142 of 168 hours up over the last 7 full days, or 85%. The first row Rust Data holds for it is dated 13 September 2026.

In which location is 10000x Funserver hosted?

For 10000x Funserver, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 5.39.17.19:23296 is its address.

Settings and map

Which settings and rules does 10000x Funserver run?

The name carries the figure: 10000x Funserver runs 10000x gather. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. Anti-cheat status: VAC off.

What is the map on 10000x Funserver?

10000x Funserver runs a procedural map of size 4,250 with seed 37631, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe data

When does 10000x Funserver wipe, and on what schedule?

Irregular wipe times on 10000x Funserver leave no next wipe to forecast. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 2 days 21 hours ago, and that is the one in play.

On 10000x Funserver, what happens on wipe day?

Recent wipes averaged 1 players at their peak. 0 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 75% of recent wipes. Otherwise the crowd fell below half by day 1.

Tags and filters

Which Rust Data filters and lists contain 10000x Funserver?

On Rust Data, 10000x Funserver appears in these lists: Modded Rust servers and Rust servers with more than 10x. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: More than 10x.

Which meanings do the tags on 10000x Funserver hold?

The game's server browser reads these tags from 10000x Funserver: gmrust (Game mode): Rust survival in its standard form; mp40 (Max players): The server lists 40 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

How can I connect to 10000x Funserver?

The manual route: launch Rust, F1, then client.connect 5.39.17.19:23296. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp40
Max players The server lists 40 slots.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 60,014 players 11,706 servers online