Online 5.39.17.35:28015 checked 10m ago
Westerwald PVE
Connect
srv = rust.server("5.39.17.35:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 45% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 4 Oct, 11:55 UTC25d ago | 2 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
5000 · seed 50000
- map
- Procedural Map
- size
- 5000
- seed
- 50000
Server
srv.info()- address
- 5.39.17.35:28015
- region
- –
- max players
- 5
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 4 Oct 2026, 11:55 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ABYSS | PvE | US | Vanilla | Noob Friendly | NA · groups of 8+ · monthly · 55 on average | 49/200 |
| 1 | [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | EU · groups of 8+ · monthly · 32 on average | 37/200 |
| 2 | [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | NA · groups of 8+ · monthly · 31 on average | 19/200 |
| 3 | [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly | groups of 8+ · monthly · 22 on average | 12/150 |
| 4 | 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 | EA · groups of 30+ · monthly · 22 on average | 17/200 |
| 5 | JP RustPvE kokuu Server No kill No raid beeginner | EA · groups of 8+ · monthly · 15 on average | 10/200 |
Quick answers
From the figures on this page.
Population
What position does Westerwald PVE take in the server rankings?
Over the last seven days Westerwald PVE sits at #10,074 on player hours, in the top 45% of ranked servers.
How full does Westerwald PVE run?
The sample now reads 0 players for Westerwald PVE, out of 5 slots. Over the last seven days it averaged 0 players and peaked at 1.
Server data
How well does Westerwald PVE perform?
Averaged over 48 hours: 81 server fps, never under 45. Buildings, deployables and all else in the world took the count as high as 140,006 entities. Memory peaked at 5,168 MB. Low fps plus an entity count on the way up is the lag players report.
What Rust version does Westerwald PVE run?
Rust network protocol 2635 and build 168909 on Linux is what Westerwald PVE runs. Steam updates your game for you, but the protocol must match to join.
Is Westerwald PVE up, and what does its uptime show?
Online is the state at the latest refresh for Westerwald PVE. The uptime it reports puts the last restart about 1 hours ago. 167 of 168 hours up over the last 7 full days, or 99%. Rust Data logged it first on 13 September 2026.
Which location does Westerwald PVE run from?
No region is published by Westerwald PVE. Rust Data does not look up where the machine stands; it shows where a server says it is. 5.39.17.35:28015 is its address.
Rules, settings, map
Which settings and rules does Westerwald PVE run?
You will not find a gather rate in the string Westerwald PVE. Eight players per group: that is the game's default, and it applies here. Recorded as pve, player combat is not allowed. Community is its browser category. VAC, Valve's anti-cheat, is enabled.
What is the map on Westerwald PVE?
The game generates the map on Westerwald PVE: procedural, size 5,000, seed 50000. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe data
When does Westerwald PVE wipe, and how often?
A rhythm cannot be read from the wipes of Westerwald PVE on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 25 days 5 hours ago.
On Westerwald PVE, what happens on wipe day?
Across recent wipes the busiest point averaged 2 players. Peak population on the latest wipe came 1 hours in.
Tags and filters
Which lists on Rust Data hold Westerwald PVE, and which filters?
The Rust Data lists that Westerwald PVE fits are: Rust community servers, unfiltered and Rust PvE servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
How should you read the server tags on Westerwald PVE?
The game's server browser reads these tags from Westerwald PVE: gmrust (Game mode): Rust survival in its standard form; mp5 (Max players): 5 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^p (PvE): PvE: the world is the threat, not other players. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way into Westerwald PVE?
In Rust, F1 opens the console: type client.connect 5.39.17.35:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.