Rust Data

rustdata.spaceservers5.42.211.127:35001.ipynb

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Online EU 5.42.211.127:35000 checked 10m ago

RR TEST

weekly wipes vanillamoddedcarbon

Connect

srv = rust.server("5.42.211.127:35001")
print(srv.connect_command)

Right now

srv.summary()
players now 1/?
7-day average 0 # peak 2
rank #5,802 # top 26% · #1837 in EU
no wipes 'resets' # 6 new worlds this week: a reset every few hours, not a wipe schedule
next wipe – # resets, no wipes

Players

srv.players.plot(range="48h")
AveragePeak
00.511.5216:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 26% of all ranked servers, top 63% in EU. Ranked on player hours over the last seven days.

World resets · a new world every few hours; none of these counts as a wipe

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 29 Oct, 13:17 UTC2h ago NaN NaN NaN 1
1 Mon 26 Oct, 17:32 UTC2d ago NaN NaN NaN 0
2 Mon 26 Oct, 16:32 UTC2d ago NaN NaN NaN 0
3 Mon 26 Oct, 15:42 UTC2d ago NaN NaN NaN 0
4 Mon 26 Oct, 15:20 UTC3d ago NaN NaN NaN 0
5 Fri 23 Oct, 08:22 UTC6d ago 2 halved by day 1 3.3 days 0
6 Sat 10 Oct, 16:40 UTC18d ago NaN NaN NaN 0
7 Sat 10 Oct, 16:23 UTC18d ago NaN NaN NaN 0
8 Sat 10 Oct, 16:10 UTC18d ago 3+1 queue halved by day 2 12.7 days 0
9 Fri 2 Oct, 11:48 UTC27d ago 1+1 queue held half 8.2 days 0
display(srv.map, srv.info())

Map

4350 · seed 1337
Map of RR TEST
map
Custom Map
size
4350
seed
1337
custom map
download

Server

srv.info()
address
5.42.211.127:35000
region
EU
max players
–
group limit
8, the default
wipe schedule
weekly
last wipe
resets constantly
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 29.10EU · groups of 8+ · weekly · 109 on average214/300
1РОССИЙСКИЙ ДЛЯ НОВИЧКОВ | WIPE 29.10EU · groups of 8+ · weekly · 113 on average236/300
2EU Hub 01EU · groups of 1000+ · 24 on average17/3300
3404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10EU · groups of 8+ · monthly · 3 on average3/300
4404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10EU · groups of 8+ · monthly · 2 on average8/300
5Rustoria.co - EU Low Pop | JUST WIPED 29.10EU · no group limit · 66 on average70/100

Quick answers

From the figures on this page.

Player counts

What position does RR TEST take in the server rankings?

Player hours over the last seven days: #5,802 for RR TEST, #1,837 in Europe, within the top 26% of the ranked set.

What population does RR TEST carry?

Point query at this second: RR TEST returns 1 players. Over the last seven days it averaged 0 players and peaked at 2. Peak hour in the last 48 hours: 13:00 UTC, mean 2 players.

Server facts

What does performance look like on RR TEST?

Averaged over 48 hours: 66 server fps, never under 55. Buildings, deployables and all else in the world took the count as high as 97,629 entities. Memory peaked at 3,220 MB. Low fps plus an entity count on the way up is the lag players report.

What Rust version does RR TEST run?

The build is Rust network protocol 2635 and build 168909 on Windows, run by RR TEST. Joining needs the same protocol on your game; Steam handles the update.

How reliable is RR TEST, and is it online now?

RR TEST reports itself online at the current refresh. Count back 45 minutes from its reported uptime to get the last restart. Uptime of 90% across the last 7 full days: 151 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.

Which location does RR TEST run from?

In Europe, RR TEST lists itself, using the EU tag. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 5.42.211.127:35000.

Map and rules

Which settings and rules does RR TEST run?

The name RR TEST carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Carbon plugins run on it. The description says vanilla, which here means facepunch's stock game, with rates, kits and rules untouched. Anti-cheat status: VAC on.

Which map has RR TEST loaded?

RR TEST runs a custom map, size 4,350. The published file is on this page for download.

Wipe schedule

On what schedule does RR TEST wipe?

RR TEST starts a fresh world on a few-hour cycle, keeps no wipe schedule, and those resets are not wipes.

Lists and tags

Which lists on Rust Data hold RR TEST, and which filters?

On Rust Data, RR TEST appears in these lists: EU Rust servers and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours.

How should you read the server tags on RR TEST?

These tags are published by RR TEST and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp0 (Max players): 0 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^w (Weekly): The interval is one week; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Plugin framework: Carbon; EU (Europe): Europe is its listing in the server browser; rustmaps (Custom tag): A plugin or the owner added this; standard Rust does not define it. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

How can I connect to RR TEST?

The manual route: launch Rust, F1, then client.connect 5.42.211.127:35000. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp0,ptrak,$r?,v2635,^z,^y,^w,^v,EU,gmrust,cs168909,ts8,rustmaps

Game

gmrust
Game mode Survival play, standard Rust.
mp0
Max players 0 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly The interval is one week.

Difficulty

^v
Vanilla Facepunch's stock game, with rates, kits and rules untouched.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon Plugin framework: Carbon.

Region

EU
Europe Europe is its listing in the server browser.

Other

rustmaps
Custom tag A plugin or the owner added this; standard Rust does not define it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 93,847 players 11,851 servers online