Rust Data

rustdata.spaceservers5.44.169.105:28017.ipynb

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Offline 5.44.169.105:28015 checked 41d ago

TEST

Connect

srv = rust.server("5.44.169.105:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/5 # 0% full
7-day average 0 # peak –
rank #15,383 # no region published
last wipe 41d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
5.44.169.105:28015
region
–
max players
5
group limit
8, the default
wipe schedule
–
last wipe
18 Sep 2026, 01:11 UTC
hostname
–
first seen
18 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 499 on average143/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average182/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average553/675
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average30/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average623/775
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average533/625

Quick answers

From the figures on this page.

Player counts

What position does TEST take in the server rankings?

Rank #15,383 on seven-day player hours for TEST, within the top – of all ranked servers.

How many players does TEST hold at once?

TEST returns no live count at this refresh, having last been seen 41 days 9 hours ago.

About the server

What is the Rust version on TEST?

Rust network protocol 2633 and build 164530 on Windows is what TEST runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is TEST, and is it up?

The latest sample has TEST offline, with a last sighting 41 days 9 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 18 September 2026.

Where does TEST sit?

No region is published by TEST. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 5.44.169.105:28015 is its address.

Settings and map

Which settings and rules does TEST run?

No gather rate appears in the name: TEST. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.

What is the map on TEST?

TEST runs a procedural map, which the game generates.

Wipe schedule

When does TEST wipe, and on what schedule?

The record for TEST holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 41 days 21 hours ago, and that is the one in play.

Lists and tags

Which lists on Rust Data hold TEST, and which filters?

The Rust Data lists that TEST fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on TEST hold?

These tags are published by TEST and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp5 (Max players): Slot count: 5; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): To join, your game must run protocol 2633; cs164530 (Build): The server runs build 164530; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way to join TEST?

In Rust, F1 opens the console: type client.connect 5.44.169.105:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp5,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp5
Max players Slot count: 5.
ts8
Group limit The default cap applies: 8 per team.
v2633
Protocol To join, your game must run protocol 2633.
cs164530
Build The server runs build 164530.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 71,901 players 11,757 servers online