Rust Data

rustdata.spaceservers5.59.105.105:28017.ipynb

Run all rust-data · live

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Offline 5.59.105.105:28015 checked 26d ago

Test

Connect

srv = rust.server("5.59.105.105:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/2 # 0% full
7-day average 0 # peak –
rank #16,000 # top 70%
last wipe 30d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k29 Sep1 Oct3 Oct6 Oct8 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
5.59.105.105:28015
region
–
max players
2
group limit
8, the default
wipe schedule
–
last wipe
29 Sep 2026, 13:17 UTC
hostname
–
first seen
29 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average455/500
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average448/475
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 286 on average950/1000
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average64/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 270 on average989/1000
5Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average23/250

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does Test rank?

Over the last seven days Test sits at #16,000 on player hours, in the top 70% of ranked servers.

How many players does Test hold at once?

Offline now for Test, with the last sample 26 days 2 hours ago.

About the server

What Rust version does Test run?

The build is Rust network protocol 2634 and build 166640 on Windows, run by Test. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Test, and is it up?

The latest sample has Test offline, with a last sighting 26 days 2 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 29 September 2026.

Which location does Test run from?

There is no region published for Test. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 5.59.105.105:28015.

Settings and map

Which rules apply on Test, and what settings?

No gather rate appears in the name: Test. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.

What is the map on Test?

Test runs a procedural map, which the game generates.

Wipe schedule

On what schedule does Test wipe?

A rhythm cannot be read from the wipes of Test on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 30 days 2 hours ago, and that is the one in play.

Lists and tags

Which lists on Rust Data hold Test, and which filters?

The Rust Data lists that Test fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Test hold?

The game's server browser reads these tags from Test: gmrust (Game mode): Rust survival in its standard form; mp2 (Max players): Slot count: 2; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs166640 (Build): Build number: 166640; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

How can I connect to Test?

Enter client.connect 5.59.105.105:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp2,ptrak,$r?,v2634,gmrust,cs166640,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp2
Max players Slot count: 2.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol To join, your game must run protocol 2634.
cs166640
Build Build number: 166640.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 94,541 players 11,866 servers online