Rust Data

rustdata.spaceservers5.59.107.40:28017.ipynb

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Online 5.59.107.40:28015 checked 6m ago

[UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+

2x monthly wipes vanillamoddedoxide

Connect

srv = rust.server("5.59.107.40:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 4/50 # 8% full
7-day average 1 # peak 6
rank #2,723 # top 12%
last wipe 5d ago # monthly schedule
next wipe 7d 7h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0246812:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12.5k5k7.5k10k17 Oct19 Oct22 Oct24 Oct27 Oct29 Oct

Top 12% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. # The force wipe · high confidence

usual gap2.8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak3players, last three wipes
crowd held50%else halves by day 1

Coming wipes

inatkind
07d 7hThu 5 Nov, 19:00 UTCFW force wipe
135d 7hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Fri 23 OctMon 19 OctSat 17 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 23 Oct, 13:54 UTC5d ago 2 NaN running 2
1 Mon 19 Oct, 22:32 UTC9d ago 3 held half 3.6 days 1
2 Sat 17 Oct, 21:37 UTC11d ago 4 halved by day 1 2 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 75677
Map of [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+
map
Procedural Map
size
3500
seed
75677
Open on RustMaps

Server

srv.info()
address
5.59.107.40:28015
region
–
max players
50
group limit
8, the default
wipe schedule
monthly
last wipe
23 Oct 2026, 14:21 UTC
hostname
–
first seen
17 Oct 2026

About this server · in its own words

print(srv.description)
Добро пожаловать на Wild Fields! - Рейты: Х2 день / Х3 ночь - Премиум рейты: Х3 - Кастомный лут и удобные стаки. Приятной игры!

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 820 on average748/800
1Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 606 on average432/400
2EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob FrEU · groups of 50+ · 2x · monthly · 352 on average156/180
3Vitality - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 303 on average71/100
4EU Limitless 2x Monthly Main | No BP Wipes | x2EU · groups of 12+ · 2x · monthly · 280 on average266/225
5MIRAGE RUST | MONTHLY 2x | VANILLA+ | Wipe 01.10EU · groups of 300+ · 2x · monthly · 149 on average89/500

Quick answers

From the figures on this page.

Population data

What position does [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ take in the server rankings?

Player hours over seven days put [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ at #2,723, in the top 12% of the ranked set.

How full does [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ run?

The sample now reads 4 players for [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+, out of 50 slots. Over the last seven days it averaged 1 players and peaked at 6. The 48-hour sample puts the busiest hour at 16:00 UTC, averaging 5 players.

Server data

How smoothly does [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ run?

The 48-hour average is 161 server fps, with a low of 87. The entity count peaked at 75,827, covering buildings, deployables and the rest of the world. Memory peaked at 3,000 MB. Low fps plus an entity count on the way up is the lag players report.

Which Rust version is [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ on?

Rust network protocol 2635 and build 168909 on Windows is what [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ runs. Steam updates your game for you, but the protocol must match to join.

How reliable is [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+, and is it up?

The current sample puts [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ online. Count back 2 days 16 hours from its reported uptime to get the last restart. 164 of 168 hours up over the last 7 full days, or 98%. Rust Data logged it first on 17 October 2026.

Which location does [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ run from?

The name of [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ points to Europe, even though no region tag is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 5.59.107.40:28015.

Map and rules

Which settings and rules does [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ run?

Gather sits at 2x, read from the server's own name: [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. The description says vanilla, which here means untouched settings: rates, kits and rules as shipped. VAC is running: Valve's anti-cheat is on.

Which map has [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ loaded?

[UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ runs a procedural map of size 3,500 with seed 75677, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe data

On what schedule does [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ wipe?

A single wipe each month, the force wipe, is all [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ does. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. The world it runs now was generated 5 days 21 hours ago. Its tags carry a monthly wipe schedule.

What is wipe day on [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ like?

Recent wipes averaged 3 players at their peak. Peak population on the latest wipe came 0 hours in. The crowd stayed above half that peak until the next wipe in 50% of recent wipes. The drop under half arrived by day 1 in the other cases.

Tags and filters

Which lists on Rust Data hold [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+, and which filters?

These Rust Data lists include [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+: EU Rust servers, Modded Rust servers and 2x Rust servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week; Gather rate: 2x.

Which meanings do the tags on [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ hold?

These tags are published by [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way into [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+?

In Rust, F1 opens the console: type client.connect 5.59.107.40:28015. Launch Rust on this page does the same by opening the game through Steam and connecting. You will find its website at https://discord.com/invite/8GF446Tz3Y.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,^m,^v,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players The server lists 50 slots.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Build number: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Wipes follow the monthly force wipe from Facepunch.

Difficulty

^v
Vanilla Untouched settings: rates, kits and rules as shipped.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 64,357 players 11,757 servers online