Online 5.62.100.12:11300 checked 9m ago
Rust Server by nitrado.net
Connect
srv = rust.server("5.62.100.12:11301")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 6d 11h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 6d 11h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 34d 11h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 17:55 UTC FW28d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4000 · seed 1514288081
- map
- Procedural Map
- size
- 4000
- seed
- 1514288081
Server
srv.info()- address
- 5.62.100.12:11300
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 17:55 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 463 on average | 134/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 320 on average | 159/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 281 on average | 311/275 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 279 on average | 11/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 264 on average | 310/300 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 261 on average | 584/575 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does Rust Server by nitrado.net rank?
Player hours over seven days put Rust Server by nitrado.net at #15,270, in the top 69% of the ranked set.
How full does Rust Server by nitrado.net run?
Current row: 0 players on Rust Server by nitrado.net, against 50 slots. Over the last seven days it averaged 0 players.
Server facts
What does performance look like on Rust Server by nitrado.net?
The 48-hour average is 10 server fps, with a low of 10. Buildings, deployables and all else in the world took the count as high as 89,436 entities. Memory peaked at 2,462 MB. What players call lag is these two fields together: low fps and a rising entity count.
What Rust version does Rust Server by nitrado.net run?
The build is Rust network protocol 2635 and build 168909 on Windows, run by Rust Server by nitrado.net. Steam updates your game for you, but the protocol must match to join.
Is Rust Server by nitrado.net up, and what does its uptime show?
The current sample puts Rust Server by nitrado.net online. The uptime it reports puts the last restart about 1 hours ago. Uptime of 99% across the last 7 full days: 167 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.
Which location does Rust Server by nitrado.net run from?
For Rust Server by nitrado.net, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 5.62.100.12:11300.
Settings and map
Which settings and rules does Rust Server by nitrado.net run?
The name Rust Server by nitrado.net carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. Community is its browser category. Anti-cheat status: VAC on.
Which map has Rust Server by nitrado.net selected?
Size 4,000, seed 1514288081: the procedural map on Rust Server by nitrado.net, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe data
On what schedule does Rust Server by nitrado.net wipe?
Once a month Rust Server by nitrado.net wipes, with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. The world it runs now was generated 28 days 13 hours ago.
On Rust Server by nitrado.net, what happens on wipe day?
Across recent wipes the busiest point averaged 0 players. Peak population on the latest wipe came 0 hours in.
Lists and tags
Which lists on Rust Data hold Rust Server by nitrado.net, and which filters?
On Rust Data, Rust Server by nitrado.net appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Rust Server by nitrado.net?
Read by the game's server browser, the tags Rust Server by nitrado.net publishes are: gmvanilla (Game mode): Game mode: vanilla survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way to join Rust Server by nitrado.net?
Enter client.connect 5.62.100.12:11300 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.
