Online 5.62.100.199:10700 checked 12m ago
SchnitzelBude
Connect
srv = rust.server("5.62.100.199:10701")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 48% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 6d 17h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 34d 17h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 21 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 17:53 UTC FW28d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4000 · seed 186468463
- map
- Procedural Map
- size
- 4000
- seed
- 186468463
Server
srv.info()- address
- 5.62.100.199:10700
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 17:53 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 491 on average | 72/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 106/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 284 on average | 320/350 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 16/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 403/450 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 253 on average | 299/325 |
Quick answers
From the figures on this page.
Population data
What position does SchnitzelBude take in the server rankings?
Rank #10,715 on seven-day player hours for SchnitzelBude, within the top 48% of all ranked servers.
How many players does SchnitzelBude hold at once?
The sample now reads 0 players for SchnitzelBude, out of 50 slots. Over the last seven days it averaged 0 players and peaked at 1. Peak hour in the last 48 hours: 11:00 UTC, mean 1 players.
Server data
How well does SchnitzelBude perform?
The 48-hour average is 10 server fps, with a low of 8. The entity count peaked at 91,046, covering buildings, deployables and the rest of the world. The memory field tops out at 3,569 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
Which Rust version is SchnitzelBude on?
Version Rust network protocol 2635 and build 168909 on Windows is reported by SchnitzelBude. Steam updates your game for you, but the protocol must match to join.
How reliable is SchnitzelBude, and is it up?
SchnitzelBude reports itself online at the current refresh. Count back 7 days 5 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 167 of 168, 99%. Its earliest recorded date in Rust Data is 13 September 2026.
In which location is SchnitzelBude hosted?
There is no region published for SchnitzelBude. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 5.62.100.199:10700 is its address.
Map and rules
What rules and settings are recorded for SchnitzelBude?
The name SchnitzelBude carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. The server browser lists it under Community. Anti-cheat status: VAC on.
What is the map on SchnitzelBude?
Size 4,000, seed 186468463: the procedural map on SchnitzelBude, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe data
On what schedule does SchnitzelBude wipe?
Once a month SchnitzelBude wipes, with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. A new world was started 28 days 7 hours ago, and that is the one in play.
What is wipe day on SchnitzelBude like?
Across recent wipes the busiest point averaged 1 players. 21 hours after the latest wipe, the crowd reached its peak.
Tags, lists
Where does SchnitzelBude appear among Rust Data lists and filters?
The Rust Data lists that SchnitzelBude fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on SchnitzelBude hold?
These tags are published by SchnitzelBude and read by the game's server browser: gmvanilla (Game mode): Game mode: vanilla survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
How can I connect to SchnitzelBude?
Enter client.connect 5.62.100.199:10700 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.
