Online 5.62.100.26:11300 checked 2h ago
Jtanium server
Connect
srv = rust.server("5.62.100.26:11301")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 29% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4000 · seed 6738
- map
- Procedural Map
- size
- 4000
- seed
- 6738
Server
srv.info()- address
- 5.62.100.26:11300
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 8 Oct 2026, 17:13 UTC
- hostname
- –
- first seen
- 8 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 552 on average | 636/675 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 485/525 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 299 on average | 59/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 298 on average | 36/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 270 on average | 138/200 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 256 on average | 255/300 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does Jtanium server rank?
Over the last seven days Jtanium server sits at #6,356 on player hours, in the top 29% of ranked servers.
How many players does Jtanium server hold at once?
The sample now reads 2 players for Jtanium server, out of 50 slots. Over the last seven days it averaged 0 players and peaked at 2. Averaged by hour over 48 hours, 17:00 UTC is the busiest, at 2 players.
Server data
What does performance look like on Jtanium server?
The 48-hour average is 13 server fps, with a low of 10. The entity count peaked at 92,121, covering buildings, deployables and the rest of the world. A high of 2,886 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.
Which Rust version is Jtanium server on?
Version Rust network protocol 2635 and build 168909 on Windows is reported by Jtanium server. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Jtanium server, and is it online now?
Online is the state at the latest refresh for Jtanium server. The uptime it reports puts the last restart about 2 days 23 hours ago. Uptime of 33% across the last 7 full days: 56 hours of 168. Rust Data logged it first on 8 October 2026.
Which location does Jtanium server run from?
No region is published by Jtanium server. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 5.62.100.26:11300.
Settings and map
Which settings and rules does Jtanium server run?
The name Jtanium server carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. Community is its browser category. Anti-cheat status: VAC on.
Which map has Jtanium server loaded?
Jtanium server runs a procedural map of size 4,000 with seed 6738, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe data
When does Jtanium server wipe, and on what schedule?
Too few wipes are on record for Jtanium server to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 20 days 2 hours ago.
Tags and filters
Which lists on Rust Data hold Jtanium server, and which filters?
These Rust Data lists include Jtanium server: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on Jtanium server hold?
The game's server browser reads these tags from Jtanium server: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way to join Jtanium server?
In Rust, F1 opens the console: type client.connect 5.62.100.26:11300. Launch Rust on this page does the same by opening the game through Steam and connecting.
