Online 5.62.101.2:10300 checked 11m ago
Rust Server by nitrado.net
Connect
srv = rust.server("5.62.101.2:10301")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3500 · seed 6738
- map
- Procedural Map
- size
- 3500
- seed
- 6738
Server
srv.info()- address
- 5.62.101.2:10300
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 7 Oct 2026, 15:06 UTC
- hostname
- –
- first seen
- 7 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 526 on average | 291/300 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 269/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 24/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 278 on average | 21/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 39/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 247 on average | 125/200 |
Quick answers
From the figures on this page.
Population
What position does Rust Server by nitrado.net take in the server rankings?
Over the last seven days Rust Server by nitrado.net sits at #15,338 on player hours, in the top 69% of ranked servers.
How full does Rust Server by nitrado.net run?
Rust Server by nitrado.net reports 0 players at this refresh, with 50 slots configured. Over the last seven days it averaged 0 players.
Server facts
How smoothly does Rust Server by nitrado.net run?
The 48-hour average is 10 server fps, with a low of 10. Entity numbers reached 66,248, and that includes buildings, deployables and the rest. Memory peaked at 2,086 MB. Low fps plus an entity count on the way up is the lag players report.
What Rust version does Rust Server by nitrado.net run?
The build is Rust network protocol 2635 and build 168909 on Windows, run by Rust Server by nitrado.net. The protocol has to match before you can join, and Steam does the updating.
How reliable is Rust Server by nitrado.net, and is it online now?
The current sample puts Rust Server by nitrado.net online. A restart about 1 hours ago is what its reported uptime implies. Uptime of 99% across the last 7 full days: 167 hours of 168. Its earliest recorded date in Rust Data is 7 October 2026.
Which location does Rust Server by nitrado.net run from?
For Rust Server by nitrado.net, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 5.62.101.2:10300 is its address.
Map and rules
What rules and settings are recorded for Rust Server by nitrado.net?
You will not find a gather rate in the string Rust Server by nitrado.net. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.
What is the map on Rust Server by nitrado.net?
Rust Server by nitrado.net runs a procedural map of size 3,500 with seed 6738, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe data
On what schedule does Rust Server by nitrado.net wipe?
The record for Rust Server by nitrado.net holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 21 days 17 hours ago.
Tags and filters
Where does Rust Server by nitrado.net appear among Rust Data lists and filters?
The Rust Data lists that Rust Server by nitrado.net fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Rust Server by nitrado.net?
These tags are published by Rust Server by nitrado.net and read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): 50 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way to join Rust Server by nitrado.net?
Enter client.connect 5.62.101.2:10300 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.
