Online 5.62.101.90:10200 checked 10m ago
Rust Server by nitrado.net
Connect
srv = rust.server("5.62.101.90:10201")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 28% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 13h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 13h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 17:55 UTC FW27d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3500 · seed 6738
- map
- Procedural Map
- size
- 3500
- seed
- 6738
Server
srv.info()- address
- 5.62.101.90:10200
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 17:55 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 542 on average | 144/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 133/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 15/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 283 on average | 20/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 15/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 249 on average | 48/200 |
Quick answers
From the figures on this page.
Population data
How does Rust Server by nitrado.net compare in the rankings?
Over the last seven days Rust Server by nitrado.net sits at #6,164 on player hours, in the top 28% of ranked servers.
What population does Rust Server by nitrado.net carry?
Rust Server by nitrado.net reports 0 players at this refresh, with 50 slots configured. Over the last seven days it averaged 0 players and peaked at 1. Averaged by hour over 48 hours, 07:00 UTC is the busiest, at 1 players.
Server data
How well does Rust Server by nitrado.net perform?
The 48-hour average is 17 server fps, with a low of 10. Entity numbers reached 67,125, and that includes buildings, deployables and the rest. A high of 2,038 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.
What is the Rust version on Rust Server by nitrado.net?
The build is Rust network protocol 2635 and build 168909 on Windows, run by Rust Server by nitrado.net. Joining needs the same protocol on your game; Steam handles the update.
Is Rust Server by nitrado.net up, and what does its uptime show?
The current sample puts Rust Server by nitrado.net online. Count back 21 hours from its reported uptime to get the last restart. 167 of 168 hours up over the last 7 full days, or 99%. The first row Rust Data holds for it is dated 13 September 2026.
In which location is Rust Server by nitrado.net hosted?
There is no region published for Rust Server by nitrado.net. Rust Data does not look up where the machine stands; it shows where a server says it is. 5.62.101.90:10200 is its address.
Map and rules
Which rules apply on Rust Server by nitrado.net, and what settings?
The name Rust Server by nitrado.net carries no gather rate. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the usual game, with gathering, building and raiding. Raids and player combat are enabled. Community is its browser category. VAC is running: Valve's anti-cheat is on.
Which map has Rust Server by nitrado.net selected?
The game generates the map on Rust Server by nitrado.net: procedural, size 3,500, seed 6738. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe schedule
On what schedule does Rust Server by nitrado.net wipe?
A single wipe each month, the force wipe, is all Rust Server by nitrado.net does. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. This world was created 27 days 11 hours ago.
On Rust Server by nitrado.net, what happens on wipe day?
The average peak over recent wipes is 0 players. Peak population on the latest wipe came 0 hours in.
Lists and tags
Which lists on Rust Data hold Rust Server by nitrado.net, and which filters?
The Rust Data lists that Rust Server by nitrado.net fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Rust Server by nitrado.net?
These tags are published by Rust Server by nitrado.net and read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
How can I connect to Rust Server by nitrado.net?
In Rust, F1 opens the console: type client.connect 5.62.101.90:10200. Launch Rust on this page does the same by opening the game through Steam and connecting.
