Rust Data

rustdata.spaceservers5.63.21.64:28017.ipynb

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Offline 5.63.21.64:28015 checked 13h ago

[TR][EU] RUSTDEFT | TEST SERVER

moddedoxide

Connect

srv = rust.server("5.63.21.64:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/12 # 0% full
7-day average 0 # peak 2
rank #10,048 # top 45%
last wipe 14h ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The first 48 hours of its last wipes

Wed 21 OctTue 20 OctFri 16 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 27 Oct, 15:32 UTC14h ago NaN NaN running 1
1 Wed 21 Oct, 10:08 UTC6d ago 2 NaN 6.2 days 1
2 Tue 20 Oct, 15:48 UTC7d ago 2+1 queue NaN 0.8 days 0
3 Fri 16 Oct, 10:50 UTC11d ago 1 NaN 4.2 days 0
4 Tue 13 Oct, 09:37 UTC14d ago 0 NaN 3.1 days 0
5 Fri 9 Oct, 13:04 UTC18d ago 0 NaN 3.9 days 2
6 Tue 6 Oct, 20:13 UTC21d ago 2 NaN 2.7 days 0
7 Tue 6 Oct, 08:43 UTC21d ago 2 NaN 0.5 days 0
8 Sat 3 Oct, 10:18 UTC24d ago 0 NaN 2.9 days 0
9 Fri 2 Oct, 20:17 UTC25d ago 1 NaN 0.6 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

2500 · seed 1
Map of [TR][EU] RUSTDEFT | TEST SERVER
map
Custom Map
size
2500
seed
1

Server

srv.info()
address
5.63.21.64:28015
region
–
max players
12
group limit
8, the default
wipe schedule
–
last wipe
27 Oct 2026, 15:40 UTC
hostname
–
first seen
16 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average134/100
1RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average62/225
2404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average28/700
3RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average5/200
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average9/1000
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 67 on average8/1000

Quick answers

From the figures on this page.

Population data

How does [TR][EU] RUSTDEFT | TEST SERVER compare in the rankings?

Over the last seven days [TR][EU] RUSTDEFT | TEST SERVER sits at #10,048 on player hours, in the top 45% of ranked servers.

How full does [TR][EU] RUSTDEFT | TEST SERVER run?

The current row shows [TR][EU] RUSTDEFT | TEST SERVER offline; the last response was 13 hours ago. Over the last seven days it averaged 0 players and peaked at 2. Averaged by hour over 48 hours, 15:00 UTC is the busiest, at 0 players.

Server facts

Which Rust version is [TR][EU] RUSTDEFT | TEST SERVER on?

Version Rust network protocol 2635 and build 168909 on Windows is reported by [TR][EU] RUSTDEFT | TEST SERVER. Steam updates your game for you, but the protocol must match to join.

Is [TR][EU] RUSTDEFT | TEST SERVER up, and what does its uptime show?

The latest sample has [TR][EU] RUSTDEFT | TEST SERVER offline, with a last sighting 13 hours ago. Over the last 7 full days the hours up number 9 of 168, 5%. The first row Rust Data holds for it is dated 16 September 2026.

In which location is [TR][EU] RUSTDEFT | TEST SERVER hosted?

The name of [TR][EU] RUSTDEFT | TEST SERVER points to Europe, even though no region tag is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 5.63.21.64:28015 is its address.

Rules, settings, map

Which rules apply on [TR][EU] RUSTDEFT | TEST SERVER, and what settings?

No gather rate appears in the name: [TR][EU] RUSTDEFT | TEST SERVER. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.

Which map has [TR][EU] RUSTDEFT | TEST SERVER loaded?

The game generates the map on [TR][EU] RUSTDEFT | TEST SERVER: procedural, size 2,500, seed 1. Size and seed fix the map, so RustMaps can show it, linked from this page. Recorded under map name: Custom Map.

Wipe data

When does [TR][EU] RUSTDEFT | TEST SERVER wipe, and on what schedule?

A rhythm cannot be read from the wipes of [TR][EU] RUSTDEFT | TEST SERVER on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 14 hours ago.

Lists and tags

Which lists on Rust Data hold [TR][EU] RUSTDEFT | TEST SERVER, and which filters?

The Rust Data lists that [TR][EU] RUSTDEFT | TEST SERVER fits are: EU Rust servers and Modded Rust servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

How should you read the server tags on [TR][EU] RUSTDEFT | TEST SERVER?

Read by the game's server browser, the tags [TR][EU] RUSTDEFT | TEST SERVER publishes are: gmrust (Game mode): Survival play, standard Rust; mp12 (Max players): Slot count: 12; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way to join [TR][EU] RUSTDEFT | TEST SERVER?

In Rust, F1 opens the console: type client.connect 5.63.21.64:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp12,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp12
Max players Slot count: 12.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 33,948 players 11,595 servers online