Rust Data

rustdata.spaceservers5.76.183.4:28017.ipynb

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Offline 5.76.183.4:28015 checked 35d ago

Local Debug (no EAC)

Connect

srv = rust.server("5.76.183.4:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/8 # 12% full
7-day average 0 # peak –
rank #13,198 # top 57%
last wipe 51d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep25 Sep27 Sep29 Sep

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
5.76.183.4:28015
region
–
max players
8
group limit
8, the default
wipe schedule
–
last wipe
6 Sep 2026, 05:24 UTC
hostname
–
first seen
17 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 530 on average231/250
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 329 on average14/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 327 on average22/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average114/200
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average46/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average42/100

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does Local Debug (no EAC) rank?

Player hours over seven days put Local Debug (no EAC) at #13,198, in the top 57% of the ranked set.

What population does Local Debug (no EAC) carry?

Offline now for Local Debug (no EAC), with the last sample 35 days 11 hours ago.

About the server

What is the Rust version on Local Debug (no EAC)?

The build is Rust network protocol 2633 and build 163207 on Windows, run by Local Debug (no EAC). Joining needs the same protocol on your game; Steam handles the update.

How reliable is Local Debug (no EAC), and is it online now?

Offline now for Local Debug (no EAC), last seen 35 days 11 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 17 September 2026.

Where does Local Debug (no EAC) sit?

There is no region published for Local Debug (no EAC). The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 5.76.183.4:28015.

Map and rules

What rules and settings are recorded for Local Debug (no EAC)?

You will not find a gather rate in the string Local Debug (no EAC). No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Raids and player combat are enabled. The server browser lists it under Community. The VAC field reads off.

Which map has Local Debug (no EAC) loaded?

Local Debug (no EAC) runs a procedural map, which the game generates.

Wipe schedule

When does Local Debug (no EAC) wipe, and how often?

Too few wipes are on record for Local Debug (no EAC) to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 51 days 22 hours ago.

Tags, lists

Which lists on Rust Data hold Local Debug (no EAC), and which filters?

The Rust Data lists that Local Debug (no EAC) fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Local Debug (no EAC) hold?

Read by the game's server browser, the tags Local Debug (no EAC) publishes are: gmrust (Game mode): Rust survival in its standard form; mp8 (Max players): The server lists 8 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs163207 (Build): Recorded game build: 163207; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way to join Local Debug (no EAC)?

In Rust, F1 opens the console: type client.connect 5.76.183.4:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp8,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp8
Max players The server lists 8 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol The server speaks protocol 2633, so match your game version.
cs163207
Build Recorded game build: 163207.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 37,139 players 11,636 servers online