Offline 5.83.140.94:28082 checked 25d ago
HEAVY RUST | MAIN | MODDED | X2
Connect
srv = rust.server("5.83.140.94:28083")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Bootstrap
- size
- –
- seed
- –
Server
srv.info()- address
- 5.83.140.94:28082
- region
- – · ger
- max players
- 150
- group limit
- not published
- wipe schedule
- –
- last wipe
- 2 Oct 2026, 06:28 UTC
- hostname
- –
- first seen
- 2 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes | EU · groups of 16+ · 2x · monthly · 710 on average | 633/750 |
| 1 | Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes | EU · groups of 16+ · 2x · monthly · 532 on average | 467/550 |
| 2 | Atlas - US 2X Monthly | Vanilla+ | No BP Wipes | NA · groups of 16+ · 2x · monthly · 343 on average | 213/250 |
| 3 | Magic Rust #18 — Vanilla 2x | Pyccкий | EU · groups of 150+ · 2x · weekly · 322 on average | 17/100 |
| 4 | EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr | EU · groups of 50+ · 2x · monthly · 319 on average | 227/280 |
| 5 | Vitality - EU Monthly | 2x | Vanilla+ | No BP Wipes | EU · groups of 16+ · 2x · monthly · 294 on average | 127/200 |
Quick answers
From the figures on this page.
Population data
How does HEAVY RUST | MAIN | MODDED | X2 compare in the rankings?
Player hours over seven days put HEAVY RUST | MAIN | MODDED | X2 at #15,895, in the top 70% of the ranked set.
What population does HEAVY RUST | MAIN | MODDED | X2 carry?
HEAVY RUST | MAIN | MODDED | X2 returns no live count at this refresh, having last been seen 25 days 9 hours ago.
About the server
What is the Rust version on HEAVY RUST | MAIN | MODDED | X2?
The build is Rust network protocol 2570 and build 109107 on Windows, run by HEAVY RUST | MAIN | MODDED | X2. Steam updates your game for you, but the protocol must match to join.
How reliable is HEAVY RUST | MAIN | MODDED | X2, and is it online now?
Offline now for HEAVY RUST | MAIN | MODDED | X2, last seen 25 days 9 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 2 October 2026.
Which location does HEAVY RUST | MAIN | MODDED | X2 run from?
For HEAVY RUST | MAIN | MODDED | X2, no region is published; the region code is ger. Rust Data does not look up where the machine stands; it shows where a server says it is. 5.83.140.94:28082 is its address.
Rules, settings, map
What rules and settings are recorded for HEAVY RUST | MAIN | MODDED | X2?
The name carries the figure: HEAVY RUST | MAIN | MODDED | X2 runs 2x gather. Group limits do not appear in its data. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. The VAC field reads off.
Wipes and dates
When does HEAVY RUST | MAIN | MODDED | X2 wipe, and how often?
A rhythm cannot be read from the wipes of HEAVY RUST | MAIN | MODDED | X2 on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 25 days 15 hours ago.
Tags and filters
Where does HEAVY RUST | MAIN | MODDED | X2 appear among Rust Data lists and filters?
On Rust Data, HEAVY RUST | MAIN | MODDED | X2 appears in these lists: Modded Rust servers and 2x Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Gather rate: 2x.
Which meanings do the tags on HEAVY RUST | MAIN | MODDED | X2 hold?
These tags are published by HEAVY RUST | MAIN | MODDED | X2 and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp150 (Max players): 150 slots in total; v2570 (Protocol): The server speaks protocol 2570, so match your game version; cs109107 (Build): Recorded game build: 109107; ptrak (Networking): The network layer is RakNet, standard for the game; $rger (Region code): The row gives ger as its region code; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way to join HEAVY RUST | MAIN | MODDED | X2?
In Rust, F1 opens the console: type client.connect 5.83.140.94:28082. Launch Rust on this page does the same by opening the game through Steam and connecting.