Online 5.83.165.120:11700 checked 8m ago
Rust Server by nitrado.net
Connect
srv = rust.server("5.83.165.120:11701")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 10h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 10h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 17:59 UTC FW27d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3500 · seed 6738
- map
- Procedural Map
- size
- 3500
- seed
- 6738
Server
srv.info()- address
- 5.83.165.120:11700
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 17:59 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 526 on average | 280/300 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 230/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 20/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 278 on average | 21/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 26/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 247 on average | 107/200 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does Rust Server by nitrado.net rank?
Rank #15,338 on seven-day player hours for Rust Server by nitrado.net, within the top 69% of all ranked servers.
What population does Rust Server by nitrado.net carry?
The sample now reads 0 players for Rust Server by nitrado.net, out of 50 slots. Over the last seven days it averaged 0 players.
About the server
What does performance look like on Rust Server by nitrado.net?
Averaged over 48 hours: 10 server fps, never under 8. Entity numbers reached 66,572, and that includes buildings, deployables and the rest. Memory peaked at 2,039 MB. What players call lag is these two fields together: low fps and a rising entity count.
What is the Rust version on Rust Server by nitrado.net?
Rust network protocol 2635 and build 168909 on Windows is what Rust Server by nitrado.net runs. Steam updates your game for you, but the protocol must match to join.
How reliable is Rust Server by nitrado.net, and is it online now?
Rust Server by nitrado.net reports itself online at the current refresh. Count back 2 hours from its reported uptime to get the last restart. 167 of 168 hours up over the last 7 full days, or 99%. The first row Rust Data holds for it is dated 13 September 2026.
In which location is Rust Server by nitrado.net hosted?
For Rust Server by nitrado.net, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 5.83.165.120:11700 is its address.
Rules, settings, map
Which settings and rules does Rust Server by nitrado.net run?
No gather rate appears in the name: Rust Server by nitrado.net. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.
Which map has Rust Server by nitrado.net selected?
Size 3,500, seed 6738: the procedural map on Rust Server by nitrado.net, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipes and dates
When does Rust Server by nitrado.net wipe, and how often?
The only wipe Rust Server by nitrado.net takes is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world was created 27 days 14 hours ago.
On Rust Server by nitrado.net, what happens on wipe day?
Recent wipes averaged 0 players at their peak. Peak population on the latest wipe came 0 hours in.
Tags, lists
Which lists on Rust Data hold Rust Server by nitrado.net, and which filters?
The Rust Data lists that Rust Server by nitrado.net fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Rust Server by nitrado.net?
These tags are published by Rust Server by nitrado.net and read by the game's server browser: gmvanilla (Game mode): Game mode: vanilla survival; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way into Rust Server by nitrado.net?
In Rust, F1 opens the console: type client.connect 5.83.165.120:11700. Launch Rust on this page does the same by opening the game through Steam and connecting.
