Online 5.83.171.67:10300 checked 10m ago
TS1 by nitrado.net
Connect
srv = rust.server("5.83.171.67:10301")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 9h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 9h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 18:00 UTC FW27d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3500 · seed 6738
- map
- Procedural Map
- size
- 3500
- seed
- 6738
Server
srv.info()- address
- 5.83.171.67:10300
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 18:00 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 522 on average | 313/375 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 319/325 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 28/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 31/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 47/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 246 on average | 161/200 |
Quick answers
From the figures on this page.
Population data
What position does TS1 by nitrado.net take in the server rankings?
Player hours over seven days put TS1 by nitrado.net at #15,335, in the top 69% of the ranked set.
How many players does TS1 by nitrado.net hold at once?
The sample now reads 0 players for TS1 by nitrado.net, out of 50 slots. Over the last seven days it averaged 0 players.
Server facts
How smoothly does TS1 by nitrado.net run?
Server fps over the last 48 hours averages 10; the floor is 10. Buildings, deployables and all else in the world took the count as high as 66,591 entities. A high of 1,965 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.
What Rust version does TS1 by nitrado.net run?
Rust network protocol 2635 and build 168909 on Windows is what TS1 by nitrado.net runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is TS1 by nitrado.net, and is it up?
The current sample puts TS1 by nitrado.net online. The uptime it reports puts the last restart about 1 hours ago. Uptime of 99% across the last 7 full days: 167 hours of 168. Rust Data logged it first on 13 September 2026.
In which location is TS1 by nitrado.net hosted?
There is no region published for TS1 by nitrado.net. Rust Data does not look up where the machine stands; it shows where a server says it is. 5.83.171.67:10300 is its address.
Map and rules
Which settings and rules does TS1 by nitrado.net run?
You will not find a gather rate in the string TS1 by nitrado.net. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.
Which map has TS1 by nitrado.net loaded?
Size 3,500, seed 6738: the procedural map on TS1 by nitrado.net, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe schedule
When does TS1 by nitrado.net wipe, and how often?
Once a month TS1 by nitrado.net wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. This world was created 27 days 15 hours ago.
What is wipe day on TS1 by nitrado.net like?
The average peak over recent wipes is 0 players. Peak population on the latest wipe came 0 hours in.
Tags and filters
Where does TS1 by nitrado.net appear among Rust Data lists and filters?
These Rust Data lists include TS1 by nitrado.net: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on TS1 by nitrado.net?
The game's server browser reads these tags from TS1 by nitrado.net: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way to join TS1 by nitrado.net?
In Rust, F1 opens the console: type client.connect 5.83.171.67:10300. Launch Rust on this page does the same by opening the game through Steam and connecting.
