Rust Data

rustdata.spaceservers5.9.121.103:28041.ipynb

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Online EU 5.9.121.103:28040 checked 11m ago

Immersive-Hardcore-Survival [No Raiding]

teams off monthly wipes moddedoxidehardcorepremium

Connect

srv = rust.server("5.9.121.103:28041")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 1 # peak 3
rank #3,692 # top 17% · #1371 in EU
last wipe 12d ago # monthly schedule
next wipe 8d 5h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0123414:0023:0008:0018:0003:0012:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608014:0023:0008:0018:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 17% of all ranked servers, top 47% in EU. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 8d 5h. # The force wipe · high confidence

usual gap1.4 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

Coming wipes

inatkind
08d 5hThu 5 Nov, 19:00 UTCFW force wipe
136d 5hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Thu 15 OctThu 15 OctWed 14 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 13 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 15 Oct, 21:45 UTC12d ago 2 NaN running 0
1 Thu 15 Oct, 11:39 UTC13d ago 2 NaN 0.4 days 1
2 Wed 14 Oct, 01:35 UTC14d ago 2 NaN 1.4 days 0
3 Thu 1 Oct, 18:17 UTC FW26d ago 3 halved by day 1 12.3 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4000 · seed 0
No map picture published
map
Procedural Map
size
4000
seed
–

Server

srv.info()
address
5.9.121.103:28040
region
EU
max players
50
group limit
teams off
wipe schedule
monthly
last wipe
15 Oct 2026, 21:45 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
Gamemode: Hardcore-Survival (Raids are disabled, PvP is possible) Language: German/English This Server aims for an immersive, casual-friendly survival experience. It's up to you if you want to be a friendly Survivor who likes to form Alliances and build Villages, a lone Wolf who prefers to stay away from others, or a lootthirsty Lunatic who likes to hunt down and prey on his fellow Survivors. You do You, but you might have to fight for it. For detailed List of Changes scroll down. List of Changes: -PvP is possible but Raids are not. Your Base is your personal Safezone! Structures and Doors/Windows are immune to damage, but deployables can still be damaged and you are limited to 3 TC's to avoid griefing. -TC will block other Players from building Twig-Structures on your Base, but Ladders can still be used. -Lanterns and Candles do not consume Fuel. Get that cozy lighting going. -Upkeep is still 100% Vanilla, not doubled like Hardcore usually does. -Deep-Sea is always accessible and you can build on the Islands. -Wildlife-Spawnrate is increased, be careful during nighttime. -No Team-UI, watch out for friendly-fire. Daily-Server-Reboot at 5:00h/6:00h german Time (UTC+1/2)

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average131/700
1404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average48/1000
2404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 67 on average13/1000
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 65 on average520/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 64 on average176/1000
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 21.10EU · groups of 16+ · monthly · 59 on average20/1000

Quick answers

From the figures on this page.

Population

How does Immersive-Hardcore-Survival [No Raiding] compare in the rankings?

Player hours over the last seven days: #3,692 for Immersive-Hardcore-Survival [No Raiding], #1,371 in Europe, within the top 17% of the ranked set.

How full does Immersive-Hardcore-Survival [No Raiding] run?

Immersive-Hardcore-Survival [No Raiding] reports 0 players at this refresh, with 50 slots configured. Over the last seven days it averaged 1 players and peaked at 3. The 48-hour sample puts the busiest hour at 15:00 UTC, averaging 2 players.

About the server

What does performance look like on Immersive-Hardcore-Survival [No Raiding]?

Server fps over the last 48 hours averages 27; the floor is 5. The entity count peaked at 171,019, covering buildings, deployables and the rest of the world. A high of 3,756 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What Rust version does Immersive-Hardcore-Survival [No Raiding] run?

Rust network protocol 2635 and build 168909 on Linux is what Immersive-Hardcore-Survival [No Raiding] runs. Steam updates your game for you, but the protocol must match to join.

Is Immersive-Hardcore-Survival [No Raiding] up, and what does its uptime show?

Immersive-Hardcore-Survival [No Raiding] reports itself online at the current refresh. A restart about 8 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 168 of 168, 100%. Rust Data logged it first on 13 September 2026.

Which location does Immersive-Hardcore-Survival [No Raiding] run from?

The EU tag is what Immersive-Hardcore-Survival [No Raiding] uses to list itself in Europe. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 5.9.121.103:28040 is its address.

Rules, settings, map

What rules and settings are recorded for Immersive-Hardcore-Survival [No Raiding]?

You will not find a gather rate in the string Immersive-Hardcore-Survival [No Raiding]. Group limits do not appear in its data. hardcore is the game mode here, and The hardest mode Facepunch ships. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. Joining requires Rust's premium status. VAC, Valve's anti-cheat, is enabled.

What is the map on Immersive-Hardcore-Survival [No Raiding]?

Size 4,000, procedural: the game generates it on Immersive-Hardcore-Survival [No Raiding].

Wipes and dates

When does Immersive-Hardcore-Survival [No Raiding] wipe, and on what schedule?

Once a month Immersive-Hardcore-Survival [No Raiding] wipes, with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. A new world was started 12 days 15 hours ago, and that is the one in play. Its tags carry a monthly wipe schedule.

On Immersive-Hardcore-Survival [No Raiding], what happens on wipe day?

Across recent wipes the busiest point averaged 2 players. Peak population on the latest wipe came 13 hours in. Half the peak or more was held to the next wipe in 0% of recent wipes. In the wipes where it did not hold, half was lost by day 1.

Tags and filters

Which lists on Rust Data hold Immersive-Hardcore-Survival [No Raiding], and which filters?

On Rust Data, Immersive-Hardcore-Survival [No Raiding] appears in these lists: EU Rust servers, Modded Rust servers and Rust roleplay servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: Hardcore and Premium; Server tag: Monthly ^m, Hardcore ^h, Roleplay ^r, Premium ^q, Modded ^z and Oxide ^o; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

How should you read the server tags on Immersive-Hardcore-Survival [No Raiding]?

Read by the game's server browser, the tags Immersive-Hardcore-Survival [No Raiding] publishes are: gmhardcore (Game mode): The ruleset is hardcore, the harsher option; mp50 (Max players): Slot count: 50; ts0 (Group limit): Teams are disabled; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^h (Hardcore): Hardcore: the survival is harsher and the helpers fewer; ^r (Roleplay): A server built for roleplay; ^q (Premium): Joining requires Rust's premium status; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EU (Europe): Europe is its listing in the server browser. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way to join Immersive-Hardcore-Survival [No Raiding]?

In Rust, F1 opens the console: type client.connect 5.9.121.103:28040. Launch Rust on this page does the same by opening the game through Steam and connecting. Joining requires Rust's premium status.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,^m,^h,^r,EU,gmhardcore,cs168909,^q,ts0,^o^z

Game

gmhardcore
Game mode The ruleset is hardcore, the harsher option.
mp50
Max players Slot count: 50.
ts0
Group limit Teams are disabled.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build The server runs build 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Wipes follow the monthly force wipe from Facepunch.

Difficulty

^h
Hardcore Hardcore: the survival is harsher and the helpers fewer.

Gameplay

^r
Roleplay A server built for roleplay.

Mods and access

^q
Premium Joining requires Rust's premium status.
^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Region

EU
Europe Europe is its listing in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 75,412 players 11,748 servers online