Rust Data

rustdata.spaceservers5.9.152.30:8101.ipynb

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Offline 5.9.152.30:7027 checked 4d ago

My Rust Server | ScalaCube

Connect

srv = rust.server("5.9.152.30:8101")
print(srv.connect_command)

Right now

srv.summary()
players now 0/20 # 0% full
7-day average 0 # peak –
rank #15,420 # top 69%
last wipe 4d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4000 · seed 12345
Map of My Rust Server | ScalaCube
map
Procedural Map
size
4000
seed
12345
Open on RustMaps

Server

srv.info()
address
5.9.152.30:7027
region
–
max players
20
group limit
8, the default
wipe schedule
–
last wipe
23 Oct 2026, 11:39 UTC
hostname
–
first seen
23 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 530 on average231/250
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 329 on average15/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 327 on average23/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average113/200
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average45/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average43/100

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does My Rust Server | ScalaCube rank?

Rank #15,420 on seven-day player hours for My Rust Server | ScalaCube, within the top 69% of all ranked servers.

How full does My Rust Server | ScalaCube run?

The current row shows My Rust Server | ScalaCube offline; the last response was 4 days 6 hours ago. Over the last seven days it averaged 0 players.

Server facts

Which Rust version is My Rust Server | ScalaCube on?

Rust network protocol 2635 and build 168909 on Linux is what My Rust Server | ScalaCube runs. Joining needs the same protocol on your game; Steam handles the update.

Is My Rust Server | ScalaCube up, and what does its uptime show?

Offline now for My Rust Server | ScalaCube, last seen 4 days 6 hours ago. 0 of 96 hours up over the last 4 full days, or 0%. Rust Data logged it first on 23 October 2026.

Which location does My Rust Server | ScalaCube run from?

No region is published by My Rust Server | ScalaCube. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 5.9.152.30:7027.

Rules, settings, map

What rules and settings are recorded for My Rust Server | ScalaCube?

No gather rate appears in the name: My Rust Server | ScalaCube. The group limit sits at the default of 8 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has My Rust Server | ScalaCube loaded?

The game generates the map on My Rust Server | ScalaCube: procedural, size 4,000, seed 12345. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe schedule

When does My Rust Server | ScalaCube wipe, and on what schedule?

A rhythm cannot be read from the wipes of My Rust Server | ScalaCube on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 4 days 15 hours ago.

Lists and tags

Which lists on Rust Data hold My Rust Server | ScalaCube, and which filters?

The Rust Data lists that My Rust Server | ScalaCube fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you read the server tags on My Rust Server | ScalaCube?

These tags are published by My Rust Server | ScalaCube and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp20 (Max players): The server lists 20 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way to join My Rust Server | ScalaCube?

Enter client.connect 5.9.152.30:7027 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp20
Max players The server lists 20 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 36,954 players 11,621 servers online