Rust Data

rustdata.spaceservers50.106.4.98:28017.ipynb

Run all rust-data · live

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Online 50.106.4.98:28015 checked 12m ago

glg_rust_vanilla

Connect

srv = rust.server("50.106.4.98:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/?
7-day average 0 # peak –
rank #15,318 # top 69%
last wipe 254d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123413:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 679104
Map of glg_rust_vanilla
map
Procedural Map
size
3500
seed
679104
Open on RustMaps

Server

srv.info()
address
50.106.4.98:28015
region
–
max players
–
group limit
8, the default
wipe schedule
–
last wipe
17 Feb 2026, 03:31 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average508/550
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average423/450
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average57/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average58/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average57/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 241 on average151/200

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does glg_rust_vanilla rank?

Over the last seven days glg_rust_vanilla sits at #15,318 on player hours, in the top 69% of ranked servers.

What population does glg_rust_vanilla carry?

At this timestamp, 0 players are on glg_rust_vanilla. Over the last seven days it averaged 0 players.

Server data

What does performance look like on glg_rust_vanilla?

The 48-hour average is 207 server fps, with a low of 158. Buildings, deployables and all else in the world took the count as high as 76,962 entities. A high of 2,804 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

Which Rust version is glg_rust_vanilla on?

Rust network protocol 2621 and build 143062 on Linux is what glg_rust_vanilla runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is glg_rust_vanilla, and is it online now?

Online is the state at the latest refresh for glg_rust_vanilla. The uptime it reports puts the last restart about 6 days 23 hours ago. Uptime of 99% across the last 7 full days: 167 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.

In which location is glg_rust_vanilla hosted?

There is no region published for glg_rust_vanilla. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 50.106.4.98:28015.

Rules, settings, map

Which rules apply on glg_rust_vanilla, and what settings?

No gather rate appears in the name: glg_rust_vanilla. The group limit sits at the default of 8 players. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Community is its browser category. Anti-cheat status: VAC on.

Which map has glg_rust_vanilla selected?

glg_rust_vanilla runs a procedural map of size 3,500 with seed 679104, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe data

When does glg_rust_vanilla wipe, and how often?

Too few wipes are on record for glg_rust_vanilla to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 254 days 9 hours ago.

Lists and tags

Which Rust Data filters and lists contain glg_rust_vanilla?

On Rust Data, glg_rust_vanilla appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on glg_rust_vanilla hold?

Read by the game's server browser, the tags glg_rust_vanilla publishes are: gmrust (Game mode): Survival play, standard Rust; mp0 (Max players): The server lists 0 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2621 (Protocol): The server speaks protocol 2621, so match your game version; cs143062 (Build): The server runs build 143062; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way to join glg_rust_vanilla?

Enter client.connect 50.106.4.98:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp0,ptrak,$r?,v2621,gmrust,cs143062,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp0
Max players The server lists 0 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2621
Protocol The server speaks protocol 2621, so match your game version.
cs143062
Build The server runs build 143062.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 69,100 players 11,795 servers online