Rust Data

rustdata.spaceservers50.110.26.39:28016.ipynb

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Offline 50.110.26.39:28015 checked 12d ago

Darkstorm PVE | no decay

oxide

Connect

srv = rust.server("50.110.26.39:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,104 # top 70%
last wipe 25d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct19 Oct20 Oct22 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4750 · seed 731245
Map of Darkstorm PVE | no decay
map
Procedural Map
size
4750
seed
731245
Open on RustMaps

Server

srv.info()
address
50.110.26.39:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
3 Oct 2026, 03:53 UTC
hostname
–
first seen
16 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 565 on average187/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average120/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average19/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 289 on average11/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average20/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average28/225

Quick answers

From the figures on this page.

Population data

How does Darkstorm PVE | no decay compare in the rankings?

Player hours over seven days put Darkstorm PVE | no decay at #15,104, in the top 70% of the ranked set.

What population does Darkstorm PVE | no decay carry?

The current row shows Darkstorm PVE | no decay offline; the last response was 12 days 14 hours ago.

Server data

What Rust version does Darkstorm PVE | no decay run?

The build is Rust network protocol 2634 and build 166652 on Linux, run by Darkstorm PVE | no decay. The protocol has to match before you can join, and Steam does the updating.

How reliable is Darkstorm PVE | no decay, and is it up?

The latest sample has Darkstorm PVE | no decay offline, with a last sighting 12 days 14 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 16 October 2026.

Where does Darkstorm PVE | no decay sit?

For Darkstorm PVE | no decay, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 50.110.26.39:28015 is its address.

Map and rules

Which rules apply on Darkstorm PVE | no decay, and what settings?

No gather rate appears in the name: Darkstorm PVE | no decay. The group limit sits at the default of 8 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. The server browser lists it under Community. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.

What is the map on Darkstorm PVE | no decay?

Size 4,750, seed 731245: the procedural map on Darkstorm PVE | no decay, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipes and dates

When does Darkstorm PVE | no decay wipe, and how often?

A rhythm cannot be read from the wipes of Darkstorm PVE | no decay on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 25 days 21 hours ago.

Tags and filters

Which lists on Rust Data hold Darkstorm PVE | no decay, and which filters?

On Rust Data, Darkstorm PVE | no decay appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on Darkstorm PVE | no decay hold?

Read by the game's server browser, the tags Darkstorm PVE | no decay publishes are: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166652 (Build): Build number: 166652; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod). Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way into Darkstorm PVE | no decay?

In Rust, F1 opens the console: type client.connect 50.110.26.39:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs166652,ts8,^o

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players Slot count: 50.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs166652
Build Build number: 166652.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 40,419 players 11,701 servers online