Offline 50.110.26.39:28015 checked 12d ago
Darkstorm PVE | no decay
Connect
srv = rust.server("50.110.26.39:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4750 · seed 731245
- map
- Procedural Map
- size
- 4750
- seed
- 731245
Server
srv.info()- address
- 50.110.26.39:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 3 Oct 2026, 03:53 UTC
- hostname
- –
- first seen
- 16 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 565 on average | 187/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 120/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 19/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 289 on average | 11/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 20/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 251 on average | 28/225 |
Quick answers
From the figures on this page.
Population data
How does Darkstorm PVE | no decay compare in the rankings?
Player hours over seven days put Darkstorm PVE | no decay at #15,104, in the top 70% of the ranked set.
What population does Darkstorm PVE | no decay carry?
The current row shows Darkstorm PVE | no decay offline; the last response was 12 days 14 hours ago.
Server data
What Rust version does Darkstorm PVE | no decay run?
The build is Rust network protocol 2634 and build 166652 on Linux, run by Darkstorm PVE | no decay. The protocol has to match before you can join, and Steam does the updating.
How reliable is Darkstorm PVE | no decay, and is it up?
The latest sample has Darkstorm PVE | no decay offline, with a last sighting 12 days 14 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 16 October 2026.
Where does Darkstorm PVE | no decay sit?
For Darkstorm PVE | no decay, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 50.110.26.39:28015 is its address.
Map and rules
Which rules apply on Darkstorm PVE | no decay, and what settings?
No gather rate appears in the name: Darkstorm PVE | no decay. The group limit sits at the default of 8 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. The server browser lists it under Community. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.
What is the map on Darkstorm PVE | no decay?
Size 4,750, seed 731245: the procedural map on Darkstorm PVE | no decay, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipes and dates
When does Darkstorm PVE | no decay wipe, and how often?
A rhythm cannot be read from the wipes of Darkstorm PVE | no decay on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 25 days 21 hours ago.
Tags and filters
Which lists on Rust Data hold Darkstorm PVE | no decay, and which filters?
On Rust Data, Darkstorm PVE | no decay appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on Darkstorm PVE | no decay hold?
Read by the game's server browser, the tags Darkstorm PVE | no decay publishes are: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166652 (Build): Build number: 166652; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod). Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way into Darkstorm PVE | no decay?
In Rust, F1 opens the console: type client.connect 50.110.26.39:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.