Offline NA 50.125.201.106:28015 checked 28d ago
SeattleProcedural. Solo/Duo
Connect
srv = rust.server("50.125.201.106:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 6d 15h. # The force wipe
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4250 · seed 4683
- map
- Procedural Map
- size
- 4250
- seed
- 4683
Server
srv.info()- address
- 50.125.201.106:28015
- region
- NA
- max players
- 65
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 3 Sep 2026, 18:32 UTC
- hostname
- rexisgodrust.ddnsfree.com
- first seen
- 16 Sep 2026
Operator · rexisgodrust.ddnsfree.com
rust.servers(operator="rexisgodrust.ddnsfree.com").sort_values("players")
| server | players | |
|---|---|---|
| 0 | SeattleProcedural. Solo/Duo | 0/65 |
| 1 | SeattleProcedural. Solo/Duo | 0/65 |
| 2 | SeattleProcedural. Solo/Duo | 0/65 |
4 servers publish a rexisgodrust.ddnsfree.com hostname.
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rustopia.gg - US Large | NA · groups of 16+ · monthly · 123 on average | 120/200 |
| 1 | Rusty Moose |US Monthly| | NA · groups of 12+ · monthly · 107 on average | 84/200 |
| 2 | [US East] Facepunch Premium 1 | NA · groups of 8+ · monthly · 73 on average | 84/400 |
| 3 | RustLands | Monthly Large | No BP Wipe | NOOB FRIENDLY | NA · groups of 50+ · monthly · 59 on average | 151/225 |
| 4 | PICKLE DUO MONTHLY | No BP Wipe | Low Upkeep | Duo Solo | NA · groups of 20+ · monthly · 33 on average | 30/200 |
| 5 | Rusticated.com - US Premium Long | NA · groups of 16+ · monthly · 32 on average | 15/150 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does SeattleProcedural. Solo/Duo rank?
Player hours over the last seven days: #16,599 for SeattleProcedural. Solo/Duo, #1,647 in North America, within the top 70% of the ranked set.
How many players does SeattleProcedural. Solo/Duo hold at once?
SeattleProcedural. Solo/Duo returns no live count at this refresh, having last been seen 28 days 20 hours ago.
Server facts
What is the Rust version on SeattleProcedural. Solo/Duo?
Rust network protocol 2633 and build 165217 on Windows is what SeattleProcedural. Solo/Duo runs. Steam updates your game for you, but the protocol must match to join.
How reliable is SeattleProcedural. Solo/Duo, and is it online now?
SeattleProcedural. Solo/Duo is offline at this refresh; the last response came 28 days 20 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 16 September 2026.
In which location is SeattleProcedural. Solo/Duo hosted?
In North America, SeattleProcedural. Solo/Duo lists itself, using the NA tag. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 50.125.201.106:28015.
Rules, settings, map
What rules and settings are recorded for SeattleProcedural. Solo/Duo?
You will not find a gather rate in the string SeattleProcedural. Solo/Duo. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. It is a community server, and the browser files it under Community. The plugin count is Oxide. The description says vanilla, which here means no changed rates, kits or rules: the game as Facepunch ships it. Anti-cheat status: VAC on.
Which map has SeattleProcedural. Solo/Duo selected?
The game generates the map on SeattleProcedural. Solo/Duo: procedural, size 4,250, seed 4683. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipes and dates
When does SeattleProcedural. Solo/Duo wipe, and how often?
An estimate from the force wipe gives SeattleProcedural. Solo/Duo's next wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. The world it runs now was generated 56 days 9 hours ago. A monthly wipe schedule is published in its tags.
Tags and filters
Which lists on Rust Data hold SeattleProcedural. Solo/Duo, and which filters?
The Rust Data lists that SeattleProcedural. Solo/Duo fits are: Rust community servers, unfiltered, North America Rust servers and Vanilla Rust servers. Under these filters on the server list, it is listed: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Who is behind SeattleProcedural. Solo/Duo?
A rexisgodrust.ddnsfree.com hostname is published by SeattleProcedural. Solo/Duo and by 3 other servers we track, which suggests the same operator runs them.
Which meanings do the tags on SeattleProcedural. Solo/Duo hold?
These tags are published by SeattleProcedural. Solo/Duo and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp65 (Max players): Slot count: 65; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs165217 (Build): The server runs build 165217; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^o (Oxide): Plugin framework: Oxide (uMod); NA (North America): The server browser files it under North America. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way to join SeattleProcedural. Solo/Duo?
In Rust, F1 opens the console: type client.connect 50.125.201.106:28015. Launch Rust on this page does the same by opening the game through Steam and connecting. https://discord.com/invite/ZpqaKhXjkn is the website recorded for it.
