Rust Data

rustdata.spaceservers50.125.253.192:28016.ipynb

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Offline 50.125.253.192:28015 checked 31d ago

WindowsGSM - Server #1

Connect

srv = rust.server("50.125.253.192:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/50 # 2% full
7-day average 0 # peak –
rank #14,554 # top 61%
last wipe 31d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k27 Sep29 Sep30 Sep2 Oct3 Oct5 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
50.125.253.192:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
27 Sep 2026, 21:11 UTC
hostname
–
first seen
27 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average383/425
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average463/500
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average983/1000
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average57/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average987/1000
5Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average26/250

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does WindowsGSM - Server #1 rank?

Rank #14,554 on seven-day player hours for WindowsGSM - Server #1, within the top 61% of all ranked servers.

What population does WindowsGSM - Server #1 carry?

Offline now for WindowsGSM - Server #1, with the last sample 31 days 12 hours ago.

Server facts

What Rust version does WindowsGSM - Server #1 run?

Version Rust network protocol 2633 and build 165217 on Windows is reported by WindowsGSM - Server #1. Joining needs the same protocol on your game; Steam handles the update.

Is WindowsGSM - Server #1 up, and what does its uptime show?

Offline now for WindowsGSM - Server #1, last seen 31 days 12 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 27 September 2026.

Where does WindowsGSM - Server #1 sit?

There is no region published for WindowsGSM - Server #1. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 50.125.253.192:28015 is its address.

Settings and map

What rules and settings are recorded for WindowsGSM - Server #1?

The name WindowsGSM - Server #1 carries no gather rate. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Community is its browser category. VAC, Valve's anti-cheat, is enabled.

Which map has WindowsGSM - Server #1 loaded?

WindowsGSM - Server #1 runs a procedural map, which the game generates.

Wipe schedule

On what schedule does WindowsGSM - Server #1 wipe?

The record for WindowsGSM - Server #1 holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 31 days 19 hours ago.

Tags and filters

Where does WindowsGSM - Server #1 appear among Rust Data lists and filters?

These Rust Data lists include WindowsGSM - Server #1: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on WindowsGSM - Server #1?

Read by the game's server browser, the tags WindowsGSM - Server #1 publishes are: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs165217 (Build): The server runs build 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

How can I connect to WindowsGSM - Server #1?

In Rust, F1 opens the console: type client.connect 50.125.253.192:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players 50 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2633
Protocol The server speaks protocol 2633, so match your game version.
cs165217
Build The server runs build 165217.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 99,275 players 11,886 servers online