Online 50.20.201.134:28015 checked 8m ago
gooners
Connect
srv = rust.server("50.20.201.134:28018")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 19% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 6h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 6h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 18 Oct, 00:47 UTC11d ago | 3 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 2100307431
- map
- Procedural Map
- size
- 3000
- seed
- 2100307431
Server
srv.info()- address
- 50.20.201.134:28015
- region
- –
- max players
- 40
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 18 Oct 2026, 00:47 UTC
- hostname
- –
- first seen
- 16 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 71/700 |
| 1 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 21/1000 |
| 2 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 83 on average | 247/700 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 | EU · groups of 16+ · monthly · 72 on average | 111/1000 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 | EU · groups of 16+ · monthly · 66 on average | 11/1000 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 | EU · groups of 16+ · monthly · 65 on average | 373/1000 |
Quick answers
From the figures on this page.
Population data
What position does gooners take in the server rankings?
Player hours over seven days put gooners at #4,226, in the top 19% of the ranked set.
What population does gooners carry?
Current row: 0 players on gooners, against 40 slots. Over the last seven days it averaged 0 players and peaked at 5. The 48-hour sample puts the busiest hour at 00:00 UTC, averaging 2 players.
About the server
How well does gooners perform?
Averaged over 48 hours: 209 server fps, never under 160. Buildings, deployables and all else in the world took the count as high as 54,409 entities. A high of 2,635 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
Which Rust version is gooners on?
The build is Rust network protocol 2635 and build 168909 on Linux, run by gooners. Steam updates your game for you, but the protocol must match to join.
Is gooners up, and what does its uptime show?
Online is the state at the latest refresh for gooners. A restart about 4 days 10 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 167 of 168, 99%. The first row Rust Data holds for it is dated 16 October 2026.
Where does gooners sit?
There is no region published for gooners. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 50.20.201.134:28015.
Map and rules
What rules and settings are recorded for gooners?
The name gooners carries no gather rate. The group limit sits at the default of 8 players. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. The description says vanilla, which here means untouched settings: rates, kits and rules as shipped. Anti-cheat status: VAC on.
Which map has gooners loaded?
Size 3,000, seed 2100307431: the procedural map on gooners, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe data
When does gooners wipe, and on what schedule?
The only wipe gooners takes is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. The world it runs now was generated 11 days 11 hours ago. Its tags carry a monthly wipe schedule.
What is wipe day on gooners like?
The average peak over recent wipes is 3 players. The crowd on the latest wipe topped out 0 hours after it began.
Tags and filters
Which Rust Data filters and lists contain gooners?
On Rust Data, gooners appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
How should you read the server tags on gooners?
The game's server browser reads these tags from gooners: gmrust (Game mode): Rust survival in its standard form; mp40 (Max players): Slot count: 40; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
How can I connect to gooners?
Enter client.connect 50.20.201.134:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.