Rust Data

rustdata.spaceservers50.20.249.125:19563.ipynb

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Online 50.20.249.125:19560 checked 9m ago

Avalon Lost || PVE || NO VIP || 2X

2x weekly wipes moddedoxidepve

Connect

srv = rust.server("50.20.249.125:19563")
print(srv.connect_command)

Right now

srv.summary()
players now 1/40 # 2% full
7-day average 0 # peak 3
rank #4,927 # top 22%
last wipe 3h ago # weekly schedule
next wipe 6d 21h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeakWipe
00.250.50.75122:0007:0016:0002:0011:0020:00Wiped Thu 29 Oct, 18:05 UTCWIPE

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
Server fpsWipe
05010015020022:0007:0016:0002:0011:0020:00Wiped Thu 29 Oct, 18:05 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · from its schedule tag

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. # The force wipe · high confidence

usual gap3.3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 2.5

Coming wipes

inatkind
06d 21hThu 5 Nov, 19:00 UTCFW force wipe
113d 20hThu 12 Nov, 18:05 UTCwipe
220d 20hThu 19 Nov, 18:05 UTCwipe
327d 20hThu 26 Nov, 18:05 UTCwipe
434d 21hThu 3 Dec, 19:00 UTCFW force wipe
541d 20hThu 10 Dec, 18:05 UTCwipe

The first 48 hours of its last wipes

Sun 25 OctThu 22 OctThu 15 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 30 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 29 Oct, 18:05 UTC3h ago NaN NaN running 1
1 Sun 25 Oct, 02:40 UTC4d ago 3 NaN NaN 0
2 Thu 22 Oct, 18:06 UTC7d ago 0 NaN 2.4 days 0
3 Thu 15 Oct, 18:06 UTC14d ago 2 halved by day 3 7 days 2
4 Wed 14 Oct, 17:47 UTC15d ago 4 NaN 1 days 0
5 Tue 13 Oct, 01:46 UTC16d ago 4 NaN 1.7 days 0
6 Thu 8 Oct, 18:05 UTC21d ago 2 halved by day 3 4.3 days 1
7 Sat 3 Oct, 15:10 UTC26d ago 3 halved by day 2 5.1 days 2
8 Fri 2 Oct, 01:15 UTC27d ago 3 NaN 1.6 days 0
9 Thu 24 Sep, 18:06 UTC35d ago 2 held half 7.3 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 64205775
Map of Avalon Lost || PVE || NO VIP || 2X
map
Procedural Map
size
4500
seed
64205775
Open on RustMaps

Server

srv.info()
address
50.20.249.125:19560
region
–
max players
40
group limit
8, the default
wipe schedule
weekly
last wipe
29 Oct 2026, 18:05 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Prestige PVE HARD x2 LOOT+,NPC, ZOMBIE, CUSTOM, QUEST, SKILLSgroups of 20+ · 2x · weekly · 8 on average4/100
1Mad Science Reborn | PVE | 2X+ | Raidable Bases | BossesEU · groups of 8+ · 2x · weekly · 2 on average0/75
2PVE | UA | x2 | Raidable Bases | Event | KyivRaid | UKRAINAEU · groups of 8+ · 2x · monthly · 14 on average18/150
3[US] RustValley 2x PVE+ |Legendary Weapons| Raidable Bases|NA · groups of 15+ · 2x · biweekly · 13 on average25/100
4[PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]groups of 200+ · 1x · weekly · 13 on average11/100
5#3 Wasilisc PvE х5EU · groups of 8+ · weekly · 9 on average7/200

Quick answers

From the figures on this page.

Player counts

What position does Avalon Lost || PVE || NO VIP || 2X take in the server rankings?

Player hours over seven days put Avalon Lost || PVE || NO VIP || 2X at #4,927, in the top 22% of the ranked set.

What population does Avalon Lost || PVE || NO VIP || 2X carry?

Avalon Lost || PVE || NO VIP || 2X reports 1 players at this refresh, with 40 slots configured. Over the last seven days it averaged 0 players and peaked at 3. The 48-hour sample puts the busiest hour at 03:00 UTC, averaging 1 players.

Server facts

What does performance look like on Avalon Lost || PVE || NO VIP || 2X?

Server fps over the last 48 hours averages 117; the floor is 93. The entity count peaked at 130,760, covering buildings, deployables and the rest of the world. A high of 4,061 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.

What Rust version does Avalon Lost || PVE || NO VIP || 2X run?

Rust network protocol 2635 and build 168909 on Linux is what Avalon Lost || PVE || NO VIP || 2X runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is Avalon Lost || PVE || NO VIP || 2X, and is it up?

Online is the state at the latest refresh for Avalon Lost || PVE || NO VIP || 2X. A restart about 2 hours ago is what its reported uptime implies. Uptime of 99% across the last 7 full days: 167 hours of 168. Rust Data logged it first on 13 September 2026.

Which location does Avalon Lost || PVE || NO VIP || 2X run from?

No region is published by Avalon Lost || PVE || NO VIP || 2X. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 50.20.249.125:19560.

Settings and map

Which rules apply on Avalon Lost || PVE || NO VIP || 2X, and what settings?

Gather sits at 2x, read from the server's own name: Avalon Lost || PVE || NO VIP || 2X. The group limit sits at the default of 8 players. Recorded as pve, no combat between players. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map has Avalon Lost || PVE || NO VIP || 2X loaded?

The game generates the map on Avalon Lost || PVE || NO VIP || 2X: procedural, size 4,500, seed 64205775. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe schedule

When does Avalon Lost || PVE || NO VIP || 2X wipe, and how often?

Too few wipes are on record for Avalon Lost || PVE || NO VIP || 2X to confirm its schedule, so the tag drives the prediction. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. A new world was started 3 hours ago, and that is the one in play. Its tags carry a weekly wipe schedule.

What is wipe day on Avalon Lost || PVE || NO VIP || 2X like?

Recent wipes averaged 2 players at their peak. The crowd on the latest wipe topped out 30 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. In the wipes where it did not hold, half was lost by day 2.5.

Tags, lists

Where does Avalon Lost || PVE || NO VIP || 2X appear among Rust Data lists and filters?

On Rust Data, Avalon Lost || PVE || NO VIP || 2X appears in these lists: Modded Rust servers, 2x Rust servers and Rust PvE servers. Under these filters on the server list, it is listed: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours; Gather rate: 2x.

Which meanings do the tags on Avalon Lost || PVE || NO VIP || 2X hold?

The game's server browser reads these tags from Avalon Lost || PVE || NO VIP || 2X: gmrust (Game mode): Survival play, standard Rust; mp40 (Max players): 40 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^w (Weekly): A wipe every week; ^p (PvE): PvE: the world is the threat, not other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way to join Avalon Lost || PVE || NO VIP || 2X?

Enter client.connect 50.20.249.125:19560 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp40,ptrak,$r?,v2635,^p,^w,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp40
Max players 40 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Build number: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Wipe schedule

^w
Weekly A wipe every week.

Gameplay

^p
PvE PvE: the world is the threat, not other players.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 86,322 players 11,829 servers online