Online 50.20.249.125:19560 checked 9m ago
Avalon Lost || PVE || NO VIP || 2X
Connect
srv = rust.server("50.20.249.125:19563")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 22% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · from its schedule tag
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 6d 21h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 13d 20h | Thu 12 Nov, 18:05 UTC | wipe |
| 2 | 20d 20h | Thu 19 Nov, 18:05 UTC | wipe |
| 3 | 27d 20h | Thu 26 Nov, 18:05 UTC | wipe |
| 4 | 34d 21h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 5 | 41d 20h | Thu 10 Dec, 18:05 UTC | wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 30 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 29 Oct, 18:05 UTC3h ago | NaN | NaN | running | 1 |
| 1 | Sun 25 Oct, 02:40 UTC4d ago | 3 | NaN | NaN | 0 |
| 2 | Thu 22 Oct, 18:06 UTC7d ago | 0 | NaN | 2.4 days | 0 |
| 3 | Thu 15 Oct, 18:06 UTC14d ago | 2 | halved by day 3 | 7 days | 2 |
| 4 | Wed 14 Oct, 17:47 UTC15d ago | 4 | NaN | 1 days | 0 |
| 5 | Tue 13 Oct, 01:46 UTC16d ago | 4 | NaN | 1.7 days | 0 |
| 6 | Thu 8 Oct, 18:05 UTC21d ago | 2 | halved by day 3 | 4.3 days | 1 |
| 7 | Sat 3 Oct, 15:10 UTC26d ago | 3 | halved by day 2 | 5.1 days | 2 |
| 8 | Fri 2 Oct, 01:15 UTC27d ago | 3 | NaN | 1.6 days | 0 |
| 9 | Thu 24 Sep, 18:06 UTC35d ago | 2 | held half | 7.3 days | 0 |
| 10 | Thu 17 Sep, 18:06 UTC42d ago | 3 | halved by day 3 | 7 days | 0 |
| 11 | Tue 15 Sep, 00:35 UTC44d ago | 2 | held half | 2.7 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 64205775
- map
- Procedural Map
- size
- 4500
- seed
- 64205775
Server
srv.info()- address
- 50.20.249.125:19560
- region
- –
- max players
- 40
- group limit
- 8, the default
- wipe schedule
- weekly
- last wipe
- 29 Oct 2026, 18:05 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Prestige PVE HARD x2 LOOT+,NPC, ZOMBIE, CUSTOM, QUEST, SKILLS | groups of 20+ · 2x · weekly · 8 on average | 4/100 |
| 1 | Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses | EU · groups of 8+ · 2x · weekly · 2 on average | 0/75 |
| 2 | PVE | UA | x2 | Raidable Bases | Event | KyivRaid | UKRAINA | EU · groups of 8+ · 2x · monthly · 14 on average | 18/150 |
| 3 | [US] RustValley 2x PVE+ |Legendary Weapons| Raidable Bases| | NA · groups of 15+ · 2x · biweekly · 13 on average | 25/100 |
| 4 | [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] | groups of 200+ · 1x · weekly · 13 on average | 11/100 |
| 5 | #3 Wasilisc PvE х5 | EU · groups of 8+ · weekly · 9 on average | 7/200 |
Quick answers
From the figures on this page.
Player counts
What position does Avalon Lost || PVE || NO VIP || 2X take in the server rankings?
Player hours over seven days put Avalon Lost || PVE || NO VIP || 2X at #4,927, in the top 22% of the ranked set.
What population does Avalon Lost || PVE || NO VIP || 2X carry?
Avalon Lost || PVE || NO VIP || 2X reports 1 players at this refresh, with 40 slots configured. Over the last seven days it averaged 0 players and peaked at 3. The 48-hour sample puts the busiest hour at 03:00 UTC, averaging 1 players.
Server facts
What does performance look like on Avalon Lost || PVE || NO VIP || 2X?
Server fps over the last 48 hours averages 117; the floor is 93. The entity count peaked at 130,760, covering buildings, deployables and the rest of the world. A high of 4,061 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.
What Rust version does Avalon Lost || PVE || NO VIP || 2X run?
Rust network protocol 2635 and build 168909 on Linux is what Avalon Lost || PVE || NO VIP || 2X runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is Avalon Lost || PVE || NO VIP || 2X, and is it up?
Online is the state at the latest refresh for Avalon Lost || PVE || NO VIP || 2X. A restart about 2 hours ago is what its reported uptime implies. Uptime of 99% across the last 7 full days: 167 hours of 168. Rust Data logged it first on 13 September 2026.
Which location does Avalon Lost || PVE || NO VIP || 2X run from?
No region is published by Avalon Lost || PVE || NO VIP || 2X. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 50.20.249.125:19560.
Settings and map
Which rules apply on Avalon Lost || PVE || NO VIP || 2X, and what settings?
Gather sits at 2x, read from the server's own name: Avalon Lost || PVE || NO VIP || 2X. The group limit sits at the default of 8 players. Recorded as pve, no combat between players. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map has Avalon Lost || PVE || NO VIP || 2X loaded?
The game generates the map on Avalon Lost || PVE || NO VIP || 2X: procedural, size 4,500, seed 64205775. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe schedule
When does Avalon Lost || PVE || NO VIP || 2X wipe, and how often?
Too few wipes are on record for Avalon Lost || PVE || NO VIP || 2X to confirm its schedule, so the tag drives the prediction. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. A new world was started 3 hours ago, and that is the one in play. Its tags carry a weekly wipe schedule.
What is wipe day on Avalon Lost || PVE || NO VIP || 2X like?
Recent wipes averaged 2 players at their peak. The crowd on the latest wipe topped out 30 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. In the wipes where it did not hold, half was lost by day 2.5.
Tags, lists
Where does Avalon Lost || PVE || NO VIP || 2X appear among Rust Data lists and filters?
On Rust Data, Avalon Lost || PVE || NO VIP || 2X appears in these lists: Modded Rust servers, 2x Rust servers and Rust PvE servers. Under these filters on the server list, it is listed: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours; Gather rate: 2x.
Which meanings do the tags on Avalon Lost || PVE || NO VIP || 2X hold?
The game's server browser reads these tags from Avalon Lost || PVE || NO VIP || 2X: gmrust (Game mode): Survival play, standard Rust; mp40 (Max players): 40 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^w (Weekly): A wipe every week; ^p (PvE): PvE: the world is the threat, not other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way to join Avalon Lost || PVE || NO VIP || 2X?
Enter client.connect 50.20.249.125:19560 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.