Offline 50.34.44.21:28015 checked 6d ago
ILGaming Rust
Connect
srv = rust.server("50.34.44.21:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers, and #615 of the quad servers (top 74%). Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3500 · seed 569563
- map
- Procedural Map
- size
- 3500
- seed
- 569563
Server
srv.info()- address
- 50.34.44.21:28015
- region
- –
- max players
- 50
- group limit
- quad
- wipe schedule
- –
- last wipe
- 3 Oct 2026, 03:51 UTC
- hostname
- –
- first seen
- 23 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [EA] Softcore 1 | quad · monthly · 66 on average | 110/350 |
| 1 | [US] Facepunch Softcore 2 | NA · quad · monthly · 59 on average | 40/300 |
| 2 | Reddit.com/r/PlayRust - AU Softcore | OC · quad · monthly · 33 on average | 22/150 |
| 3 | Rusty Sporks PvP | softcore / noob friendly | NA · quad · biweekly · 11 on average | 0/100 |
| 4 | [红牛五倍]10.28日|新档|开荒|激战|爽玩 | EA · quad · weekly · 9 on average | 7/200 |
| 5 | [红果十倍]10.29日|新档|开荒|激战|爽玩 | EA · quad · weekly · 9 on average | 7/200 |
Quick answers
From the figures on this page.
Population data
What position does ILGaming Rust take in the server rankings?
Over the last seven days ILGaming Rust sits at #15,344 on player hours, in the top 69% of ranked servers. Its position in the quad group is #615.
How full does ILGaming Rust run?
The current row shows ILGaming Rust offline; the last response was 6 days 5 hours ago. Over the last seven days it averaged 0 players.
Server facts
What Rust version does ILGaming Rust run?
The build is Rust network protocol 2635 and build 168909 on Linux, run by ILGaming Rust. Joining needs the same protocol on your game; Steam handles the update.
Is ILGaming Rust up, and what does its uptime show?
The latest sample has ILGaming Rust offline, with a last sighting 6 days 5 hours ago. Uptime of 0% across the last 5 full days: 0 hours of 120. Its earliest recorded date in Rust Data is 23 October 2026.
In which location is ILGaming Rust hosted?
For ILGaming Rust, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 50.34.44.21:28015.
Rules, settings, map
Which settings and rules does ILGaming Rust run?
No gather rate appears in the name: ILGaming Rust. quad sets the cap: 4 players per group. Recorded as softcore, Facepunch's easier setting: some loot is kept. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.
What is the map on ILGaming Rust?
Size 3,500, seed 569563: the procedural map on ILGaming Rust, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe data
When does ILGaming Rust wipe, and how often?
A rhythm cannot be read from the wipes of ILGaming Rust on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 26 days 11 hours ago.
Lists and tags
Which lists on Rust Data hold ILGaming Rust, and which filters?
On Rust Data, ILGaming Rust appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.
How should you read the server tags on ILGaming Rust?
Read by the game's server browser, the tags ILGaming Rust publishes are: gmsoftcore (Game mode): Softcore ruleset, the easier one; mp50 (Max players): The server lists 50 slots; ts4 (Group limit): The team cap is 4; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way to join ILGaming Rust?
Enter client.connect 50.34.44.21:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.