Rust Data

rustdata.spaceservers50.34.44.21:40011.ipynb

Run all rust-data · live

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Online 50.34.44.21:40010 checked 7m ago

ILGaming Rust

quad softcore

Connect

srv = rust.server("50.34.44.21:40011")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,290 # top 69%
last wipe 26d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123400:0009:0019:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608000:0009:0019:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers, and #614 of the quad servers (top 74%). Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 569563
Map of ILGaming Rust
map
Procedural Map
size
3500
seed
569563
Open on RustMaps

Server

srv.info()
address
50.34.44.21:40010
region
–
max players
50
group limit
quad
wipe schedule
–
last wipe
3 Oct 2026, 03:51 UTC
hostname
–
first seen
23 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[EA] Softcore 1quad · monthly · 66 on average21/350
1[US] Facepunch Softcore 2NA · quad · monthly · 58 on average61/300
2Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 33 on average18/150
3Rusty Sporks PvP | softcore / noob friendlyNA · quad · biweekly · 10 on average6/100
4[红牛五倍]10.29日|新档|开荒|激战|爽玩EA · quad · weekly · 9 on average7/200
5[红果十倍]10.30日|新档|开荒|激战|爽玩EA · quad · weekly · 8 on average7/200

Quick answers

From the figures on this page.

Player counts

What position does ILGaming Rust take in the server rankings?

Player hours over seven days put ILGaming Rust at #15,290, in the top 69% of the ranked set. The quad group places it at #614.

What population does ILGaming Rust carry?

The sample now reads 0 players for ILGaming Rust, out of 50 slots. Over the last seven days it averaged 0 players.

About the server

What does performance look like on ILGaming Rust?

The 48-hour average is 17 server fps, with a low of 7. Entity numbers reached 68,498, and that includes buildings, deployables and the rest. The memory field tops out at 2,776 MB. Low fps plus an entity count on the way up is the lag players report.

What Rust version does ILGaming Rust run?

Rust network protocol 2635 and build 168909 on Linux is what ILGaming Rust runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is ILGaming Rust, and is it up?

ILGaming Rust reports itself online at the current refresh. A restart about 6 days ago is what its reported uptime implies. Over the last 5 full days the hours up number 119 of 120, 99%. The first row Rust Data holds for it is dated 23 October 2026.

Where does ILGaming Rust sit?

For ILGaming Rust, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 50.34.44.21:40010 is its address.

Map and rules

Which rules apply on ILGaming Rust, and what settings?

You will not find a gather rate in the string ILGaming Rust. quad sets the cap: 4 players per group. softcore is the game mode here, and Facepunch's lighter mode, with partial loot kept. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.

What is the map on ILGaming Rust?

ILGaming Rust runs a procedural map of size 3,500 with seed 569563, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipes and dates

When does ILGaming Rust wipe, and on what schedule?

Too few wipes are on record for ILGaming Rust to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 26 days 19 hours ago, and that is the one in play.

Lists and tags

Where does ILGaming Rust appear among Rust Data lists and filters?

On Rust Data, ILGaming Rust appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.

How should you read the server tags on ILGaming Rust?

The game's server browser reads these tags from ILGaming Rust: gmsoftcore (Game mode): Game mode: softcore, the easier ruleset; mp50 (Max players): The server lists 50 slots; ts4 (Group limit): Team size tops out at 4; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way into ILGaming Rust?

In Rust, F1 opens the console: type client.connect 50.34.44.21:40010. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,gmsoftcore,cs168909,ts4

Game

gmsoftcore
Game mode Game mode: softcore, the easier ruleset.
mp50
Max players The server lists 50 slots.
ts4
Group limit Team size tops out at 4.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build The server runs build 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 71,129 players 11,757 servers online