Online 50.35.154.6:28015 checked 7m ago
noobs R us
Connect
srv = rust.server("50.35.154.6:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 43% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 9 Oct, 12:40 UTC20d ago | 1 | NaN | running | 0 |
| 1 | Fri 9 Oct, 06:02 UTC20d ago | 1 | NaN | 0.3 days | 1 |
| 2 | Fri 2 Oct, 21:42 UTC26d ago | 0 | NaN | 6.3 days | 0 |
| 3 | Thu 1 Oct, 23:10 UTC FW27d ago | 1 | NaN | 0.9 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
6000 · seed 1
- map
- Procedural Map
- size
- 6000
- seed
- 1
Server
srv.info()- address
- 50.35.154.6:28015
- region
- –
- max players
- 20
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 9 Oct 2026, 12:40 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |US Main| | NA · groups of 12+ · weekly · 251 on average | 35/250 |
| 1 | Rustoria.co - US Main | NA · groups of 16+ · weekly · 236 on average | 26/250 |
| 2 | Rusty Moose |US Mondays| | NA · groups of 12+ · weekly · 207 on average | 168/250 |
| 3 | Rustoria.co - US Mondays | NA · groups of 12+ · weekly · 160 on average | 112/200 |
| 4 | Rustafied.com - US Friday | NA · groups of 16+ · weekly · 155 on average | 6/100 |
| 5 | Rustopia.gg - US Main Premium | NA · groups of 16+ · weekly · 145 on average | 20/200 |
Quick answers
From the figures on this page.
Population data
How does noobs R us compare in the rankings?
Player hours over seven days put noobs R us at #9,686, in the top 43% of the ranked set.
How full does noobs R us run?
Current row: 0 players on noobs R us, against 20 slots. Over the last seven days it averaged 0 players and peaked at 1.
Server data
What does performance look like on noobs R us?
Averaged over 48 hours: 55 server fps, never under 29. Entity numbers reached 204,456, and that includes buildings, deployables and the rest. A high of 4,091 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.
Which Rust version is noobs R us on?
Version Rust network protocol 2635 and build 168909 on Linux is reported by noobs R us. Steam updates your game for you, but the protocol must match to join.
Is noobs R us up, and what does its uptime show?
noobs R us reports itself online at the current refresh. The uptime it reports puts the last restart about 10 hours ago. Over the last 7 full days the hours up number 167 of 168, 99%. Rust Data logged it first on 13 September 2026.
Where does noobs R us sit?
No region tag is published by noobs R us, though its name points to North America. Rust Data does not look up where the machine stands; it shows where a server says it is. 50.35.154.6:28015 is its address.
Settings and map
What rules and settings are recorded for noobs R us?
No gather rate appears in the name: noobs R us. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.
Which map has noobs R us selected?
noobs R us runs a procedural map of size 6,000 with seed 1, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe data
When does noobs R us wipe, and on what schedule?
No next wipe can be predicted for noobs R us, which wipes at irregular times. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 20 days 4 hours ago.
On noobs R us, what happens on wipe day?
The average peak over recent wipes is 1 players. The crowd on the latest wipe topped out 0 hours after it began.
Lists and tags
Which Rust Data filters and lists contain noobs R us?
The Rust Data lists that noobs R us fits are: Rust community servers, unfiltered, Rust servers for beginners and North America Rust servers. Under these filters on the server list, it is listed: Region: North America; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on noobs R us hold?
The game's server browser reads these tags from noobs R us: gmvanilla (Game mode): Game mode: vanilla survival; mp20 (Max players): The server lists 20 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
How can I connect to noobs R us?
Enter client.connect 50.35.154.6:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.