Online 50.35.89.41:28015 checked 14m ago
Delimited Gaming Private PvE
Connect
srv = rust.server("50.35.89.41:27015")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 19% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 9 Oct, 20:59 UTC19d ago | 2 | NaN | running | 1 |
| 1 | Fri 2 Oct, 22:53 UTC26d ago | 1 | halved by day 2 | 6.9 days | 0 |
| 2 | Thu 1 Oct, 22:42 UTC FW27d ago | 1 | NaN | 1 days | 0 |
| 3 | Sun 27 Sep, 02:34 UTC32d ago | 2 | held half | 4.8 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4800 · seed 956306104
- map
- Procedural Map
- size
- 4800
- seed
- 956306104
Server
srv.info()- address
- 50.35.89.41:28015
- region
- –
- max players
- –
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 22 Oct 2026, 18:13 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 560 on average | 169/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 108/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 16/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 288 on average | 15/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 16/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 250 on average | 21/200 |
Quick answers
From the figures on this page.
Player counts
How does Delimited Gaming Private PvE compare in the rankings?
Over the last seven days Delimited Gaming Private PvE sits at #4,308 on player hours, in the top 19% of ranked servers.
How many players does Delimited Gaming Private PvE hold at once?
0 is the count in the players field for Delimited Gaming Private PvE at this refresh. Over the last seven days it averaged 0 players and peaked at 2. The 48-hour sample puts the busiest hour at 10:00 UTC, averaging 1 players.
Server data
What does performance look like on Delimited Gaming Private PvE?
Server fps over the last 48 hours averages 226; the floor is 164. Entity numbers reached 129,713, and that includes buildings, deployables and the rest. The memory field tops out at 4,416 MB. Low fps plus an entity count on the way up is the lag players report.
What Rust version does Delimited Gaming Private PvE run?
The build is Rust network protocol 2635 and build 168909 on Linux, run by Delimited Gaming Private PvE. Steam updates your game for you, but the protocol must match to join.
How reliable is Delimited Gaming Private PvE, and is it online now?
The current sample puts Delimited Gaming Private PvE online. The uptime it reports puts the last restart about 3 days 1 hours ago. 167 of 168 hours up over the last 7 full days, or 99%. The first row Rust Data holds for it is dated 13 September 2026.
In which location is Delimited Gaming Private PvE hosted?
No region is published by Delimited Gaming Private PvE. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 50.35.89.41:28015.
Rules, settings, map
Which settings and rules does Delimited Gaming Private PvE run?
The name Delimited Gaming Private PvE carries no gather rate. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. Community is its browser category. Its own label is vanilla: facepunch's stock game, with rates, kits and rules untouched. VAC, Valve's anti-cheat, is enabled.
What is the map on Delimited Gaming Private PvE?
Delimited Gaming Private PvE runs a procedural map of size 4,800 with seed 956306104, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipes and dates
When does Delimited Gaming Private PvE wipe, and on what schedule?
No next wipe can be predicted for Delimited Gaming Private PvE, which wipes at irregular times. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 6 days 8 hours ago.
On Delimited Gaming Private PvE, what happens on wipe day?
The average peak over recent wipes is 1 players. The crowd on the latest wipe topped out 1 hours after it began. Half the peak or more was held to the next wipe in 50% of recent wipes. In the wipes where it did not hold, half was lost by day 2.
Tags and filters
Which Rust Data filters and lists contain Delimited Gaming Private PvE?
On Rust Data, Delimited Gaming Private PvE appears in these lists: Rust community servers, unfiltered and Vanilla Rust servers. Under these filters on the server list, it is listed: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last week.
Which meanings do the tags on Delimited Gaming Private PvE hold?
The game's server browser reads these tags from Delimited Gaming Private PvE: gmrust (Game mode): Rust survival in its standard form; mp0 (Max players): Slot count: 0; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way into Delimited Gaming Private PvE?
The manual route: launch Rust, F1, then client.connect 50.35.89.41:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.