Online 50.40.78.143:25004 checked 9m ago
Poon Plowers | Staging Branch
Connect
srv = rust.server("50.40.78.143:25021")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Wed 30 Sep, 20:17 UTC28d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 50.40.78.143:25004
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 30 Sep 2026, 20:17 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 508 on average | 282/325 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 373/425 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 282 on average | 919/1000 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 48/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 972/1000 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 240 on average | 780/800 |
Quick answers
From the figures on this page.
Player counts
What position does Poon Plowers | Staging Branch take in the server rankings?
Player hours over seven days put Poon Plowers | Staging Branch at #15,269, in the top 68% of the ranked set.
How full does Poon Plowers | Staging Branch run?
The sample now reads 0 players for Poon Plowers | Staging Branch, out of 50 slots. Over the last seven days it averaged 0 players.
About the server
Which Rust version is Poon Plowers | Staging Branch on?
The build is Rust network protocol 2635 and build 169281 on Linux, run by Poon Plowers | Staging Branch. Steam updates your game for you, but the protocol must match to join.
Is Poon Plowers | Staging Branch up, and what does its uptime show?
Online is the state at the latest refresh for Poon Plowers | Staging Branch. Over the last 7 full days the hours up number 167 of 168, 99%. Its earliest recorded date in Rust Data is 13 September 2026.
In which location is Poon Plowers | Staging Branch hosted?
There is no region published for Poon Plowers | Staging Branch. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 50.40.78.143:25004.
Map and rules
What rules and settings are recorded for Poon Plowers | Staging Branch?
You will not find a gather rate in the string Poon Plowers | Staging Branch. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the base game, where you gather, build and raid. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
What is the map on Poon Plowers | Staging Branch?
The game generates its map: procedural, on Poon Plowers | Staging Branch.
Wipe data
When does Poon Plowers | Staging Branch wipe, and on what schedule?
The record for Poon Plowers | Staging Branch holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 28 days 23 hours ago.
What is wipe day on Poon Plowers | Staging Branch like?
Across recent wipes the busiest point averaged 0 players. Peak population on the latest wipe came 0 hours in.
Tags, lists
Which Rust Data filters and lists contain Poon Plowers | Staging Branch?
On Rust Data, Poon Plowers | Staging Branch appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on Poon Plowers | Staging Branch hold?
Read by the game's server browser, the tags Poon Plowers | Staging Branch publishes are: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs169281 (Build): Build number: 169281; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
How can I connect to Poon Plowers | Staging Branch?
The manual route: launch Rust, F1, then client.connect 50.40.78.143:25004. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.