Rust Data

rustdata.spaceservers50.46.173.248:28016.ipynb

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Offline 50.46.173.248:28015 checked 7h ago

My Rust server | Powered by AMP

Connect

srv = rust.server("50.46.173.248:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak –
rank #15,338 # top 69%
last wipe 14d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 15 Oct, 02:02 UTC14d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
50.46.173.248:28015
region
–
max players
100
group limit
8, the default
wipe schedule
–
last wipe
15 Oct 2026, 02:02 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 526 on average286/300
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average236/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average21/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 278 on average24/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average31/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 247 on average112/200

Quick answers

From the figures on this page.

Player counts

What position does My Rust server | Powered by AMP take in the server rankings?

Over the last seven days My Rust server | Powered by AMP sits at #15,338 on player hours, in the top 69% of ranked servers.

How full does My Rust server | Powered by AMP run?

My Rust server | Powered by AMP returns no live count at this refresh, having last been seen 7 hours ago. Over the last seven days it averaged 0 players.

Server facts

Which Rust version is My Rust server | Powered by AMP on?

Rust network protocol 2634 and build 167781 on Windows is what My Rust server | Powered by AMP runs. Steam updates your game for you, but the protocol must match to join.

How reliable is My Rust server | Powered by AMP, and is it up?

Offline now for My Rust server | Powered by AMP, last seen 7 hours ago. 6 of 168 hours up over the last 7 full days, or 4%. Rust Data logged it first on 13 September 2026.

Where does My Rust server | Powered by AMP sit?

For My Rust server | Powered by AMP, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 50.46.173.248:28015.

Rules, settings, map

Which settings and rules does My Rust server | Powered by AMP run?

You will not find a gather rate in the string My Rust server | Powered by AMP. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. The server browser lists it under Community. Anti-cheat status: VAC on.

Which map has My Rust server | Powered by AMP selected?

A procedural map runs on My Rust server | Powered by AMP, generated by the game.

Wipes and dates

When does My Rust server | Powered by AMP wipe, and how often?

Too few wipes are on record for My Rust server | Powered by AMP to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 14 days 6 hours ago.

What is wipe day on My Rust server | Powered by AMP like?

Across recent wipes the busiest point averaged 0 players. 0 hours after the latest wipe, the crowd reached its peak.

Tags, lists

Which lists on Rust Data hold My Rust server | Powered by AMP, and which filters?

The Rust Data lists that My Rust server | Powered by AMP fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on My Rust server | Powered by AMP?

These tags are published by My Rust server | Powered by AMP and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): 100 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way into My Rust server | Powered by AMP?

Enter client.connect 50.46.173.248:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp100
Max players 100 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build Recorded game build: 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 42,938 players 11,645 servers online