Offline 50.47.85.162:28015 checked 6d ago
ILGaming Rust
Connect
srv = rust.server("50.47.85.162:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 50% of all ranked servers, and #538 of the quad servers (top 65%). Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3500 · seed 569563
- map
- Procedural Map
- size
- 3500
- seed
- 569563
Server
srv.info()- address
- 50.47.85.162:28015
- region
- –
- max players
- 50
- group limit
- quad
- wipe schedule
- –
- last wipe
- 3 Oct 2026, 03:51 UTC
- hostname
- –
- first seen
- 3 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [EA] Softcore 1 | quad · monthly · 66 on average | 140/350 |
| 1 | [US] Facepunch Softcore 2 | NA · quad · monthly · 59 on average | 41/300 |
| 2 | Reddit.com/r/PlayRust - AU Softcore | OC · quad · monthly · 33 on average | 24/150 |
| 3 | Rusty Sporks PvP | softcore / noob friendly | NA · quad · biweekly · 11 on average | 2/100 |
| 4 | [红牛五倍]10.28日|新档|开荒|激战|爽玩 | EA · quad · weekly · 9 on average | 8/200 |
| 5 | [红果十倍]10.29日|新档|开荒|激战|爽玩 | EA · quad · weekly · 9 on average | 8/200 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does ILGaming Rust rank?
Player hours over seven days put ILGaming Rust at #11,225, in the top 50% of the ranked set. The quad group places it at #538.
How full does ILGaming Rust run?
The current row shows ILGaming Rust offline; the last response was 6 days 6 hours ago. Over the last seven days it averaged 0 players and peaked at 1.
Server data
What Rust version does ILGaming Rust run?
The build is Rust network protocol 2635 and build 168909 on Linux, run by ILGaming Rust. Joining needs the same protocol on your game; Steam handles the update.
Is ILGaming Rust up, and what does its uptime show?
Offline now for ILGaming Rust, last seen 6 days 6 hours ago. 32 of 168 hours up over the last 7 full days, or 19%. Rust Data logged it first on 3 October 2026.
Which location does ILGaming Rust run from?
For ILGaming Rust, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 50.47.85.162:28015 is its address.
Settings and map
Which settings and rules does ILGaming Rust run?
The name ILGaming Rust carries no gather rate. The group limit is 4 players, the quad setting. Recorded as softcore, Facepunch's easier setting: some loot is kept. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.
What is the map on ILGaming Rust?
ILGaming Rust runs a procedural map of size 3,500 with seed 569563, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipes and dates
On what schedule does ILGaming Rust wipe?
Too few wipes are on record for ILGaming Rust to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 26 days 10 hours ago.
Tags, lists
Where does ILGaming Rust appear among Rust Data lists and filters?
The Rust Data lists that ILGaming Rust fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.
How should you read the server tags on ILGaming Rust?
Read by the game's server browser, the tags ILGaming Rust publishes are: gmsoftcore (Game mode): An easier ruleset: softcore; mp50 (Max players): 50 slots in total; ts4 (Group limit): Team size tops out at 4; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
How can I connect to ILGaming Rust?
The manual route: launch Rust, F1, then client.connect 50.47.85.162:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.