Offline 50.47.85.162:28025 checked 5d ago
ILGaming Rust TEST
Connect
srv = rust.server("50.47.85.162:28027")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers, and #623 of the quad servers (top 75%). Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Wed 21 Oct, 06:39 UTC7d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 50.47.85.162:28025
- region
- –
- max players
- 10
- group limit
- quad
- wipe schedule
- –
- last wipe
- 21 Oct 2026, 06:47 UTC
- hostname
- –
- first seen
- 19 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo! | EU · quad · monthly · 3 on average | 0/100 |
| 1 | Asgard 2服 中国|官方|二倍|软核新手服 10.16清 | EA · quad · biweekly · 2 on average | 0/233 |
| 2 | [EA] Softcore 1 | quad · monthly · 67 on average | 21/350 |
| 3 | [US] Facepunch Softcore 2 | NA · quad · monthly · 59 on average | 57/300 |
| 4 | Reddit.com/r/PlayRust - AU Softcore | OC · quad · monthly · 34 on average | 30/150 |
| 5 | Rusty Sporks PvP | softcore / noob friendly | NA · quad · biweekly · 11 on average | 5/100 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does ILGaming Rust TEST rank?
Rank #15,353 on seven-day player hours for ILGaming Rust TEST, within the top 69% of all ranked servers. Its position in the quad group is #623.
How many players does ILGaming Rust TEST hold at once?
The current row shows ILGaming Rust TEST offline; the last response was 5 days 22 hours ago. Over the last seven days it averaged 0 players.
Server facts
What Rust version does ILGaming Rust TEST run?
The build is Rust network protocol 2634 and build 166652 on Linux, run by ILGaming Rust TEST. The protocol has to match before you can join, and Steam does the updating.
How reliable is ILGaming Rust TEST, and is it online now?
Offline now for ILGaming Rust TEST, last seen 5 days 22 hours ago. Uptime of 17% across the last 7 full days: 28 hours of 168. Rust Data logged it first on 19 October 2026.
Which location does ILGaming Rust TEST run from?
For ILGaming Rust TEST, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 50.47.85.162:28025.
Rules, settings, map
Which settings and rules does ILGaming Rust TEST run?
The name ILGaming Rust TEST carries no gather rate. Up to 4 players may share a group (quad). Game mode softcore, with this note: Facepunch's easier setting: some loot is kept. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.
What is the map on ILGaming Rust TEST?
A procedural map runs on ILGaming Rust TEST, generated by the game.
Wipe schedule
When does ILGaming Rust TEST wipe, and how often?
The record for ILGaming Rust TEST holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 7 days 19 hours ago.
What is wipe day on ILGaming Rust TEST like?
The average peak over recent wipes is 1 players. 2 hours after the latest wipe, the crowd reached its peak.
Lists and tags
Which Rust Data filters and lists contain ILGaming Rust TEST?
The Rust Data lists that ILGaming Rust TEST fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last 2 weeks.
Which meanings do the tags on ILGaming Rust TEST hold?
These tags are published by ILGaming Rust TEST and read by the game's server browser: gmsoftcore (Game mode): An easier ruleset: softcore; mp10 (Max players): 10 slots in total; ts4 (Group limit): The team cap is 4; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
How can I connect to ILGaming Rust TEST?
The manual route: launch Rust, F1, then client.connect 50.47.85.162:28025. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.