Rust Data

rustdata.spaceservers50.49.67.251:28016.ipynb

Run all rust-data · live

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Offline 50.49.67.251:28015 checked 45d ago

My Server Name

Connect

srv = rust.server("50.49.67.251:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/500 # 0% full
7-day average 0 # peak –
rank #12,947 # no region published
last wipe 46d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
50.49.67.251:28015
region
–
max players
500
group limit
8, the default
wipe schedule
–
last wipe
13 Sep 2026, 03:18 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 510 on average303/375
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average406/475
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average962/1000
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average44/100
4eulongtest (private perf box)EU · groups of 14+ · monthly · 267 on average480/8
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average986/1000

Quick answers

From the figures on this page.

Population data

How does My Server Name compare in the rankings?

Rank #12,947 on seven-day player hours for My Server Name, within the top – of all ranked servers.

How many players does My Server Name hold at once?

My Server Name returns no live count at this refresh, having last been seen 45 days 10 hours ago.

Server data

What is the Rust version on My Server Name?

The build is Rust network protocol 2633 and build 163794 on Windows, run by My Server Name. Steam updates your game for you, but the protocol must match to join.

Is My Server Name up, and what does its uptime show?

My Server Name is offline at this refresh; the last response came 45 days 10 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.

Where does My Server Name sit?

No region is published by My Server Name. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 50.49.67.251:28015.

Map and rules

Which settings and rules does My Server Name run?

No gather rate appears in the name: My Server Name. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC off.

Which map has My Server Name loaded?

The game generates its map: procedural, on My Server Name.

Wipes and dates

On what schedule does My Server Name wipe?

Too few wipes are on record for My Server Name to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 46 days 16 hours ago.

Tags, lists

Which lists on Rust Data hold My Server Name, and which filters?

The Rust Data lists that My Server Name fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on My Server Name?

These tags are published by My Server Name and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp500 (Max players): Slot count: 500; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs163794 (Build): The server runs build 163794; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way to join My Server Name?

Enter client.connect 50.49.67.251:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp500,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp500
Max players Slot count: 500.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol Protocol 2633 is required; a different game version cannot connect.
cs163794
Build The server runs build 163794.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 104,326 players 11,886 servers online