Offline 50.6.240.20:28016 checked 30d ago
RiotRust Test Server
Connect
srv = rust.server("50.6.240.20:28018")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 568983
- map
- Procedural Map
- size
- 3000
- seed
- 568983
Server
srv.info()- address
- 50.6.240.20:28016
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 29 Sep 2026, 15:11 UTC
- hostname
- –
- first seen
- 29 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ABYSS | PvE | US | Vanilla | Noob Friendly | NA · groups of 8+ · monthly · 55 on average | 34/200 |
| 1 | [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | EU · groups of 8+ · monthly · 31 on average | 37/200 |
| 2 | [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | NA · groups of 8+ · monthly · 31 on average | 20/200 |
| 3 | [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly | groups of 8+ · monthly · 22 on average | 10/150 |
| 4 | 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 | EA · groups of 30+ · monthly · 22 on average | 10/200 |
| 5 | JP RustPvE kokuu Server No kill No raid beeginner | EA · groups of 8+ · monthly · 15 on average | 5/200 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does RiotRust Test Server rank?
Rank #16,853 on seven-day player hours for RiotRust Test Server, within the top 71% of all ranked servers.
What population does RiotRust Test Server carry?
The current row shows RiotRust Test Server offline; the last response was 30 days ago.
Server facts
What Rust version does RiotRust Test Server run?
Version Rust network protocol 2634 and build 166235 on Linux is reported by RiotRust Test Server. Steam updates your game for you, but the protocol must match to join.
Is RiotRust Test Server up, and what does its uptime show?
RiotRust Test Server is offline at this refresh; the last response came 30 days ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 29 September 2026.
Which location does RiotRust Test Server run from?
For RiotRust Test Server, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 50.6.240.20:28016 is its address.
Rules, settings, map
What rules and settings are recorded for RiotRust Test Server?
You will not find a gather rate in the string RiotRust Test Server. The group limit sits at the default of 8 players. Game mode pve, with this note: no combat between players. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.
Which map has RiotRust Test Server selected?
Size 3,000, seed 568983: the procedural map on RiotRust Test Server, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe schedule
On what schedule does RiotRust Test Server wipe?
The record for RiotRust Test Server holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 30 days 4 hours ago, and that is the one in play.
Tags and filters
Which Rust Data filters and lists contain RiotRust Test Server?
These Rust Data lists include RiotRust Test Server: Rust community servers, unfiltered and Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
Which meanings do the tags on RiotRust Test Server hold?
These tags are published by RiotRust Test Server and read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166235 (Build): The server runs build 166235; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^p (PvE): PvE: the world is the threat, not other players. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way to join RiotRust Test Server?
In Rust, F1 opens the console: type client.connect 50.6.240.20:28016. Launch Rust on this page does the same by opening the game through Steam and connecting.