Offline 50.7.88.54:28015 checked 17d ago
Rust 240 Sandbox Server [Oxide]
Connect
srv = rust.server("50.7.88.54:28015")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 50.7.88.54:28015
- region
- –
- max players
- 50
- group limit
- not published
- wipe schedule
- –
- last wipe
- 10 Oct 2026, 20:27 UTC
- hostname
- –
- first seen
- 12 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 116 on average | 125/999 |
| 1 | [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | NA · groups of 8+ · 91 on average | 32/999 |
| 2 | [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes | OC · groups of 8+ · 53 on average | 82/150 |
| 3 | Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA | EU · groups of 30+ · weekly · 37 on average | 15/100 |
| 4 | AQRUX RUST BUILD | CREATIVE | SANDBOX | EU · groups of 8+ · monthly · 24 on average | 38/100 |
| 5 | KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight | groups of 8+ · 23 on average | 24/100 |
Quick answers
From the figures on this page.
Player counts
How does Rust 240 Sandbox Server [Oxide] compare in the rankings?
Player hours over seven days put Rust 240 Sandbox Server [Oxide] at #13,418, in the top 61% of the ranked set.
What population does Rust 240 Sandbox Server [Oxide] carry?
The current row shows Rust 240 Sandbox Server [Oxide] offline; the last response was 17 days 5 hours ago.
Server facts
Which Rust version is Rust 240 Sandbox Server [Oxide] on?
Version Rust network protocol 2283 on Windows is reported by Rust 240 Sandbox Server [Oxide]. Steam updates your game for you, but the protocol must match to join.
How reliable is Rust 240 Sandbox Server [Oxide], and is it up?
The latest sample has Rust 240 Sandbox Server [Oxide] offline, with a last sighting 17 days 5 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 12 October 2026.
Where does Rust 240 Sandbox Server [Oxide] sit?
There is no region published for Rust 240 Sandbox Server [Oxide]. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 50.7.88.54:28015.
Settings and map
What rules and settings are recorded for Rust 240 Sandbox Server [Oxide]?
No gather rate appears in the name: Rust 240 Sandbox Server [Oxide]. No group limit is published. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. VAC is not running; Valve's anti-cheat is off.
What is the map on Rust 240 Sandbox Server [Oxide]?
A procedural map runs on Rust 240 Sandbox Server [Oxide], generated by the game.
Wipe data
On what schedule does Rust 240 Sandbox Server [Oxide] wipe?
The record for Rust 240 Sandbox Server [Oxide] holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 18 days 14 hours ago.
Tags, lists
Where does Rust 240 Sandbox Server [Oxide] appear among Rust Data lists and filters?
On Rust Data, Rust 240 Sandbox Server [Oxide] appears in these lists: Modded Rust servers and Servers with build or creative tags. It appears under these filters on the server list: Type: Modded.
Which meanings do the tags on Rust 240 Sandbox Server [Oxide] hold?
Read by the game's server browser, the tags Rust 240 Sandbox Server [Oxide] publishes are: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): 50 slots in total; v2283 (Protocol): Protocol 2283 is required; a different game version cannot connect; ptrak (Networking): Network traffic runs over RakNet, the game standard; oxide (Oxide): Plugin framework: Oxide (uMod); modded (Modded): Plugins or settings alter the game, so it sits under Modded; hb29c9af6 (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin; stok (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way to join Rust 240 Sandbox Server [Oxide]?
In Rust, F1 opens the console: type client.connect 50.7.88.54:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.