Rust Data

rustdata.spaceservers50.82.246.114:28017.ipynb

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Offline 50.82.246.114:28015 checked 24d ago

SQUAD-WIPE

Connect

srv = rust.server("50.82.246.114:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/40 # 0% full
7-day average 0 # peak –
rank #15,977 # top 71%
last wipe 129d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k4 Oct6 Oct7 Oct9 Oct10 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
50.82.246.114:28015
region
–
max players
40
group limit
8, the default
wipe schedule
–
last wipe
21 Jun 2026, 21:53 UTC
hostname
–
first seen
4 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 512 on average329/375
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average435/475
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average963/1000
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average53/100
4eulongtest (private perf box)EU · groups of 14+ · monthly · 267 on average480/8
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average979/1000

Quick answers

From the figures on this page.

Player counts

What position does SQUAD-WIPE take in the server rankings?

Player hours over seven days put SQUAD-WIPE at #15,977, in the top 71% of the ranked set.

How full does SQUAD-WIPE run?

SQUAD-WIPE returns no live count at this refresh, having last been seen 24 days 17 hours ago.

About the server

Which Rust version is SQUAD-WIPE on?

Version Rust network protocol 2627 and build 154033 on Linux is reported by SQUAD-WIPE. Joining needs the same protocol on your game; Steam handles the update.

How reliable is SQUAD-WIPE, and is it online now?

SQUAD-WIPE is offline at this refresh; the last response came 24 days 17 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 4 October 2026.

Where does SQUAD-WIPE sit?

For SQUAD-WIPE, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 50.82.246.114:28015.

Settings and map

Which rules apply on SQUAD-WIPE, and what settings?

No gather rate appears in the name: SQUAD-WIPE. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Community is its browser category. VAC is running: Valve's anti-cheat is on.

Which map has SQUAD-WIPE selected?

A procedural map runs on SQUAD-WIPE, generated by the game.

Wipe schedule

When does SQUAD-WIPE wipe, and how often?

A rhythm cannot be read from the wipes of SQUAD-WIPE on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 129 days 21 hours ago.

Lists and tags

Which Rust Data filters and lists contain SQUAD-WIPE?

The Rust Data lists that SQUAD-WIPE fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on SQUAD-WIPE hold?

These tags are published by SQUAD-WIPE and read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp40 (Max players): 40 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2627 (Protocol): To join, your game must run protocol 2627; cs154033 (Build): Recorded game build: 154033; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

How can I connect to SQUAD-WIPE?

The manual route: launch Rust, F1, then client.connect 50.82.246.114:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp40,ptrak,$r?,v2627,gmvanilla,cs154033,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp40
Max players 40 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2627
Protocol To join, your game must run protocol 2627.
cs154033
Build Recorded game build: 154033.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 104,128 players 11,899 servers online