Online NA 50.99.7.47:28015 checked 12m ago
Hazard's Island | Weekly
Connect
srv = rust.server("50.99.7.47:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 26% of all ranked servers, top 51% in NA. Ranked on player hours over the last seven days.
Wipe schedule · fixed weekdays
srv.wipe_schedule()
Next wipe Thursday 29 October, 18:11 UTC, in 1d 19h. # Every Thursday at 18:11 UTC · medium confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 1d 19h | Thu 29 Oct, 18:11 UTC | wipe |
| 1 | 8d 20h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 2 | 15d 19h | Thu 12 Nov, 18:11 UTC | wipe |
| 3 | 22d 19h | Thu 19 Nov, 18:11 UTC | wipe |
| 4 | 29d 19h | Thu 26 Nov, 18:11 UTC | wipe |
| 5 | 36d 20h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 6 | 43d 19h | Thu 10 Dec, 18:11 UTC | wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 22 Oct, 18:11 UTC5d ago | 2 | NaN | running | 0 |
| 1 | Thu 15 Oct, 18:09 UTC12d ago | 0 | NaN | 7 days | 0 |
| 2 | Sun 11 Oct, 00:45 UTC16d ago | 0 | NaN | 4.7 days | 0 |
| 3 | Thu 8 Oct, 18:11 UTC19d ago | 1 | halved by day 1 | 2.3 days | 0 |
| 4 | Thu 1 Oct, 17:55 UTC FW26d ago | 1 | halved by day 1 | 7 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3500 · seed 404552750
- map
- Procedural Map
- size
- 3500
- seed
- 404552750
Server
srv.info()- address
- 50.99.7.47:28015
- region
- NA
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- weekly
- last wipe
- 22 Oct 2026, 18:11 UTC
- hostname
- –
- first seen
- 30 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |US Main| | NA · groups of 12+ · weekly · 249 on average | 39/250 |
| 1 | Rustoria.co - US Main | NA · groups of 16+ · weekly · 232 on average | 51/250 |
| 2 | Rusty Moose |US Mondays| | NA · groups of 12+ · weekly · 184 on average | 666/675 |
| 3 | Rustafied.com - US Friday | NA · groups of 16+ · weekly · 154 on average | 15/100 |
| 4 | Rustoria.co - US Mondays | NA · groups of 12+ · weekly · 144 on average | 591/600 |
| 5 | Rustopia.gg - US Main Premium | NA · groups of 16+ · weekly · 140 on average | 56/200 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does Hazard's Island | Weekly rank?
On seven-day player hours Hazard's Island | Weekly is #5,796 overall and #958 in North America, inside the top 26% of all ranked servers.
How full does Hazard's Island | Weekly run?
The sample now reads 0 players for Hazard's Island | Weekly, out of 50 slots. Over the last seven days it averaged 0 players and peaked at 2. Peak hour in the last 48 hours: 14:00 UTC, mean 0 players.
Server facts
How smoothly does Hazard's Island | Weekly run?
The 48-hour average is 60 server fps, with a low of 59. The entity count peaked at 69,608, covering buildings, deployables and the rest of the world. Memory peaked at 2,293 MB. Low fps plus an entity count on the way up is the lag players report.
What is the Rust version on Hazard's Island | Weekly?
The build is Rust network protocol 2635 and build 168909 on Linux, run by Hazard's Island | Weekly. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Hazard's Island | Weekly, and is it up?
The current sample puts Hazard's Island | Weekly online. The uptime it reports puts the last restart about 12 hours ago. Uptime of 100% across the last 7 full days: 168 hours of 168. Rust Data logged it first on 30 September 2026.
In which location is Hazard's Island | Weekly hosted?
With its NA tag, Hazard's Island | Weekly lists itself in North America. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 50.99.7.47:28015 is its address.
Rules, settings, map
What rules and settings are recorded for Hazard's Island | Weekly?
You will not find a gather rate in the string Hazard's Island | Weekly. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. Community is its browser category. Oxide plugins run on it. The description says vanilla, which here means facepunch's stock game, with rates, kits and rules untouched. Premium status is needed to join. VAC, Valve's anti-cheat, is enabled.
What is the map on Hazard's Island | Weekly?
Size 3,500, seed 404552750: the procedural map on Hazard's Island | Weekly, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe schedule
When does Hazard's Island | Weekly wipe, and how often?
The wipe rhythm for Hazard's Island | Weekly is every Thursday at 18:11 UTC. On Thursday 29 October at 18:11 UTC the next wipe is due. The world it runs now was generated 5 days 4 hours ago. The tags list wipes as weekly.
On Hazard's Island | Weekly, what happens on wipe day?
Recent wipes averaged 1 players at their peak. Peak population on the latest wipe came 4 hours in. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the wipes where it did not hold, half was lost by day 1.
Tags, lists
Which Rust Data filters and lists contain Hazard's Island | Weekly?
On Rust Data, Hazard's Island | Weekly appears in these lists: Rust community servers, unfiltered, North America Rust servers and Vanilla Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Weekly ^w, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
How should you read the server tags on Hazard's Island | Weekly?
The game's server browser reads these tags from Hazard's Island | Weekly: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^w (Weekly): Wipes run weekly; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^q (Premium): Premium status is needed to join; ^o (Oxide): Plugin framework: Oxide (uMod); NA (North America): North America is its listing in the server browser. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
How can I connect to Hazard's Island | Weekly?
Enter client.connect 50.99.7.47:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. Premium status is needed to join. You will find its website at https://canadiangameforces.com.
