Rust Data

rustdata.spaceservers51.118.97.180:28016.ipynb

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Offline 51.118.97.180:28015 checked 43d ago

DEV Server - [UK/EU] RAIDSHIFT 2X | MAX 8 | EVENTS | JUST WIPED

2x moddedcarbon

Connect

srv = rust.server("51.118.97.180:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/500 # 0% full
7-day average 0 # peak –
rank #13,333 # no region published
last wipe 48d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
51.118.97.180:28015
region
–
max players
500
group limit
8, the default
wipe schedule
–
last wipe
10 Sep 2026, 14:06 UTC
hostname
–
first seen
15 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 809 on average297/350
1Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 601 on average104/150
2EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob FrEU · groups of 50+ · 2x · monthly · 350 on average46/150
3Magic Rust #18 — Vanilla 2x | Baйп 28.10EU · groups of 150+ · 2x · weekly · 331 on average755/670
4MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10EU · groups of 300+ · 2x · weekly · 314 on average53/1000
5Vitality - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 303 on average33/50

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does DEV Server - [UK/EU] RAIDSHIFT 2X | MAX 8 | EVENTS | JUST WIPED rank?

Over the last seven days DEV Server - [UK/EU] RAIDSHIFT 2X | MAX 8 | EVENTS | JUST WIPED sits at #13,333 on player hours, in the top – of ranked servers.

How full does DEV Server - [UK/EU] RAIDSHIFT 2X | MAX 8 | EVENTS | JUST WIPED run?

DEV Server - [UK/EU] RAIDSHIFT 2X | MAX 8 | EVENTS | JUST WIPED returns no live count at this refresh, having last been seen 43 days 18 hours ago.

Server facts

What Rust version does DEV Server - [UK/EU] RAIDSHIFT 2X | MAX 8 | EVENTS | JUST WIPED run?

The build is Rust network protocol 2633 and build 162929 on Windows, run by DEV Server - [UK/EU] RAIDSHIFT 2X | MAX 8 | EVENTS | JUST WIPED. The protocol has to match before you can join, and Steam does the updating.

Is DEV Server - [UK/EU] RAIDSHIFT 2X | MAX 8 | EVENTS | JUST WIPED up, and what does its uptime show?

DEV Server - [UK/EU] RAIDSHIFT 2X | MAX 8 | EVENTS | JUST WIPED is offline at this refresh; the last response came 43 days 18 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 15 September 2026.

Which location does DEV Server - [UK/EU] RAIDSHIFT 2X | MAX 8 | EVENTS | JUST WIPED run from?

The name of DEV Server - [UK/EU] RAIDSHIFT 2X | MAX 8 | EVENTS | JUST WIPED points to Europe, even though no region tag is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 51.118.97.180:28015 is its address.

Rules, settings, map

What rules and settings are recorded for DEV Server - [UK/EU] RAIDSHIFT 2X | MAX 8 | EVENTS | JUST WIPED?

The name carries the figure: DEV Server - [UK/EU] RAIDSHIFT 2X | MAX 8 | EVENTS | JUST WIPED runs 2x gather. The group limit sits at the default of 8 players. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Carbon. Anti-cheat status: VAC on.

Wipes and dates

When does DEV Server - [UK/EU] RAIDSHIFT 2X | MAX 8 | EVENTS | JUST WIPED wipe, and how often?

A rhythm cannot be read from the wipes of DEV Server - [UK/EU] RAIDSHIFT 2X | MAX 8 | EVENTS | JUST WIPED on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 48 days 16 hours ago.

Lists and tags

Which lists on Rust Data hold DEV Server - [UK/EU] RAIDSHIFT 2X | MAX 8 | EVENTS | JUST WIPED, and which filters?

On Rust Data, DEV Server - [UK/EU] RAIDSHIFT 2X | MAX 8 | EVENTS | JUST WIPED appears in these lists: EU Rust servers, Modded Rust servers and 2x Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: 2x.

How should you read the server tags on DEV Server - [UK/EU] RAIDSHIFT 2X | MAX 8 | EVENTS | JUST WIPED?

These tags are published by DEV Server - [UK/EU] RAIDSHIFT 2X | MAX 8 | EVENTS | JUST WIPED and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp500 (Max players): Slot count: 500; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs162929 (Build): Build number: 162929; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Plugin framework: Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way into DEV Server - [UK/EU] RAIDSHIFT 2X | MAX 8 | EVENTS | JUST WIPED?

Enter client.connect 51.118.97.180:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp500,ptrak,$r?,v2633,gmrust,cs162929,ts8,^z,^y

Game

gmrust
Game mode Survival play, standard Rust.
mp500
Max players Slot count: 500.
ts8
Group limit Team limit of 8, as shipped by default.
v2633
Protocol Protocol 2633 is required; a different game version cannot connect.
cs162929
Build Build number: 162929.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Mods and access

^z
Modded The Modded section lists it, because plugins or settings change the game.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 34,993 players 11,617 servers online