Online 51.158.88.36:28015 checked 11m ago
My Rust server
Connect
srv = rust.server("51.158.88.36:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 1337
- map
- Procedural Map
- size
- 4500
- seed
- 1337
Server
srv.info()- address
- 51.158.88.36:28015
- region
- –
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 25 Aug 2026, 10:21 UTC
- hostname
- –
- first seen
- 20 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 532 on average | 220/250 |
| 1 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 327 on average | 15/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 325 on average | 21/250 |
| 3 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 126/200 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 278 on average | 38/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 264 on average | 40/100 |
Quick answers
From the figures on this page.
Population data
How does My Rust server compare in the rankings?
Over the last seven days My Rust server sits at #15,425 on player hours, in the top 69% of ranked servers.
How full does My Rust server run?
My Rust server reports 0 players at this refresh, with 100 slots configured. Over the last seven days it averaged 0 players.
Server facts
How well does My Rust server perform?
The 48-hour average is 44 server fps, with a low of 25. The entity count peaked at 121,114, covering buildings, deployables and the rest of the world. The memory field tops out at 4,703 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
Which Rust version is My Rust server on?
Rust network protocol 2632 and build 161125 on Linux is what My Rust server runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is My Rust server, and is it up?
The current sample puts My Rust server online. A restart about 7 days 19 hours ago is what its reported uptime implies. Uptime of 100% across the last 7 full days: 168 hours of 168. Rust Data logged it first on 20 October 2026.
In which location is My Rust server hosted?
No region is published by My Rust server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 51.158.88.36:28015.
Map and rules
Which settings and rules does My Rust server run?
The name My Rust server carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Community is its browser category. Anti-cheat status: VAC on.
Which map has My Rust server loaded?
The game generates the map on My Rust server: procedural, size 4,500, seed 1337. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipes and dates
When does My Rust server wipe, and on what schedule?
A rhythm cannot be read from the wipes of My Rust server on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 63 days 18 hours ago.
Lists and tags
Which lists on Rust Data hold My Rust server, and which filters?
These Rust Data lists include My Rust server: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on My Rust server?
The game's server browser reads these tags from My Rust server: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): The server lists 100 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2632 (Protocol): To join, your game must run protocol 2632; cs161125 (Build): Build number: 161125; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
How can I connect to My Rust server?
In Rust, F1 opens the console: type client.connect 51.158.88.36:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.