Rust Data

rustdata.spaceservers51.161.117.204:4409.ipynb

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Offline 51.161.117.204:3447 checked 4d ago

My Rust Server | ScalaCube

Connect

srv = rust.server("51.161.117.204:4409")
print(srv.connect_command)

Right now

srv.summary()
players now 1/20 # 5% full
7-day average 0 # peak 2
rank #12,613 # top 57%
last wipe 5d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4000 · seed 12345
Map of My Rust Server | ScalaCube
map
Procedural Map
size
4000
seed
12345
Open on RustMaps

Server

srv.info()
address
51.161.117.204:3447
region
–
max players
20
group limit
8, the default
wipe schedule
–
last wipe
24 Oct 2026, 12:37 UTC
hostname
–
first seen
24 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average372/425
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average458/500
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average988/1000
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average59/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average992/1000
5Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average30/250

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does My Rust Server | ScalaCube rank?

Rank #12,613 on seven-day player hours for My Rust Server | ScalaCube, within the top 57% of all ranked servers.

How full does My Rust Server | ScalaCube run?

Offline now for My Rust Server | ScalaCube, with the last sample 4 days 21 hours ago. Over the last seven days it averaged 0 players and peaked at 2.

About the server

Which Rust version is My Rust Server | ScalaCube on?

The build is Rust network protocol 2635 and build 168909 on Linux, run by My Rust Server | ScalaCube. The protocol has to match before you can join, and Steam does the updating.

How reliable is My Rust Server | ScalaCube, and is it online now?

Offline now for My Rust Server | ScalaCube, last seen 4 days 21 hours ago. Uptime of 0% across the last 4 full days: 0 hours of 96. The first row Rust Data holds for it is dated 24 October 2026.

Where does My Rust Server | ScalaCube sit?

There is no region published for My Rust Server | ScalaCube. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 51.161.117.204:3447.

Settings and map

Which settings and rules does My Rust Server | ScalaCube run?

The name My Rust Server | ScalaCube carries no gather rate. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.

Which map has My Rust Server | ScalaCube selected?

Size 4,000, seed 12345: the procedural map on My Rust Server | ScalaCube, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe schedule

On what schedule does My Rust Server | ScalaCube wipe?

The record for My Rust Server | ScalaCube holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 5 days 4 hours ago, and that is the one in play.

Lists and tags

Which Rust Data filters and lists contain My Rust Server | ScalaCube?

On Rust Data, My Rust Server | ScalaCube appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Which meanings do the tags on My Rust Server | ScalaCube hold?

Read by the game's server browser, the tags My Rust Server | ScalaCube publishes are: gmrust (Game mode): Rust survival in its standard form; mp20 (Max players): 20 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way into My Rust Server | ScalaCube?

The manual route: launch Rust, F1, then client.connect 51.161.117.204:3447. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp20
Max players 20 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Recorded game build: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 101,018 players 11,889 servers online