Online OC 51.161.140.148:28014 checked 9m ago
AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ]
Connect
srv = rust.server("51.161.140.148:28015")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 6% of all ranked servers, top 14% in OC. Ranked on player hours over the last seven days.
Wipe schedule · fixed weekdays
srv.wipe_schedule()
Next wipe Thursday 29 October, 20:18 UTC, in 6h. # Every Thursday at 20:18 UTC · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 6h | Thu 29 Oct, 20:18 UTC | wipe |
| 1 | 7d 5h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 2 | 14d 6h | Thu 12 Nov, 20:18 UTC | wipe |
| 3 | 21d 6h | Thu 19 Nov, 20:18 UTC | wipe |
| 4 | 28d 6h | Thu 26 Nov, 20:18 UTC | wipe |
| 5 | 35d 5h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 6 | 42d 6h | Thu 10 Dec, 20:18 UTC | wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 23, 40 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 22 Oct, 20:18 UTC6d ago | 23 | NaN | running | 0 |
| 1 | Thu 15 Oct, 20:21 UTC13d ago | 11 | held half | 7 days | 0 |
| 2 | Thu 8 Oct, 20:31 UTC20d ago | 17 | held half | 7 days | 0 |
| 3 | Thu 1 Oct, 20:56 UTC FW27d ago | 24 | halved by day 6 | 7 days | 0 |
| 4 | Thu 24 Sep, 21:17 UTC34d ago | 34 | held half | 7 days | 4 |
| 5 | Thu 17 Sep, 21:21 UTC41d ago | 20 | held half | 7 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
5000 · seed 1337- map
- Custom Map
- size
- 5000
- seed
- 1337
Server
srv.info()- address
- 51.161.140.148:28014
- region
- OC
- max players
- 100
- group limit
- 100 max
- wipe schedule
- –
- last wipe
- 22 Oct 2026, 20:30 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ICE RUST #1 - X1000 [ KITS | LOOT+ | FPS+ | BF | NOLIM | 1000x] | EU · groups of 24+ · 1000x · weekly · 31 on average | 47/200 |
| 1 | KABOOM 1000X | PVP | LOADOUTS | BACKPACKS | SCRAP | FUN | NA · groups of 10+ · 1000x · weekly · 5 on average | 3/200 |
| 2 | AbobaRust #2 [X1000, FREE VIP, NOLIMIT, LOOT++, CLANS] 27.10 | EU · groups of 30+ · 1000x · weekly · 4 on average | 17/100 |
| 3 | Российский X1000 MAGIC|SURVHUB.RU|EVETNS | EU · groups of 50+ · 1000x · monthly · 4 on average | 5/200 |
| 4 | RUTRUST • X1000 | NoLimit | FREE VIP | CLANS | LOOT++ | EU · groups of 999+ · 1000x · weekly · 1 on average | 0/300 |
| 5 | X1000000.RU|HARDPVP|FUN|FPS++|X1000000000000000000000000000000 | groups of 15+ · 1e+06x · weekly · 180 on average | 308/420 |
Quick answers
From the figures on this page.
Population data
How does AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] compare in the rankings?
Player hours over the last seven days: #1,385 for AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ], #30 in Oceania, within the top 6% of the ranked set.
What population does AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] carry?
Current row: 7 players on AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ], against 100 slots. Over the last seven days it averaged 5 players and peaked at 26. Averaged by hour over 48 hours, 11:00 UTC is the busiest, at 22 players.
Server data
How well does AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] perform?
Averaged over 48 hours: 30 server fps, never under 26. The entity count peaked at 28,952, covering buildings, deployables and the rest of the world. The memory field tops out at 2,568 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What Rust version does AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] run?
Version Rust network protocol 2635 and build 168909 on Windows is reported by AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ]. Steam updates your game for you, but the protocol must match to join.
How reliable is AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ], and is it online now?
The current sample puts AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] online. Count back 17 hours from its reported uptime to get the last restart. 167 of 168 hours up over the last 7 full days, or 99%. The first row Rust Data holds for it is dated 13 September 2026.
Which location does AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] run from?
With its OC tag, AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] lists itself in Oceania. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 51.161.140.148:28014.
Map and rules
Which rules apply on AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ], and what settings?
1000x gather is what the name states, and the name is AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ]. 100 players is the maximum per group. Recorded as combat training, loot handed out for aim and PvP practice. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. Anti-cheat status: VAC on.
Which map has AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] loaded?
The game generates the map on AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ]: procedural, size 5,000, seed 1337. Because size and seed determine the map, it can be viewed on RustMaps via this page. Under map name you will find: Custom Map.
Wipe schedule
When does AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] wipe, and on what schedule?
The wipe rhythm for AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] is every Thursday at 20:18 UTC. The schedule puts the next wipe on Thursday 29 October at 20:18 UTC. A new world was started 6 days 17 hours ago, and that is the one in play.
What is wipe day on AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] like?
The average peak over recent wipes is 17 players. The crowd on the latest wipe topped out 40 hours after it began. The crowd stayed above half that peak until the next wipe in 80% of recent wipes. In the wipes where it did not hold, half was lost by day 6.
Tags, lists
Which lists on Rust Data hold AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ], and which filters?
On Rust Data, AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] appears in these lists: Oceania Rust servers, Modded Rust servers, Rust servers with more than 10x, Rust aim training servers, Rust battlefield servers and Servers with build or creative tags. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Combat training ^d, Battlefield ^i, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: More than 10x.
Which meanings do the tags on AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] hold?
Read by the game's server browser, the tags AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] publishes are: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): Slot count: 100; ts100 (Group limit): No team may exceed 100; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^d (Combat training): Loot is handed to you for aim and PvP practice; ^i (Battlefield): Battlefield: quick PvP, kits included, rates raised; ^k (Build server): Practise base building and design here; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; OC (Oceania): Oceania is its listing in the server browser. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way to join AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ]?
Enter client.connect 51.161.140.148:28014 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. https://auscopter.gg/ is the website recorded for it.