Rust Data

rustdata.spaceservers51.161.145.164:28218.ipynb

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Online 51.161.145.164:28217 checked 13m ago

PapaJuan Land

vanilla

Connect

srv = rust.server("51.161.145.164:28218")
print(srv.connect_command)

Right now

srv.summary()
players now 0/40 # 0% full
7-day average 0 # peak 1
rank #13,729 # top 62%
last wipe 12d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123416:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct22 Oct24 Oct27 Oct29 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 18 Oct, 22:46 UTC10d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4000 · seed 1401378516
Map of PapaJuan Land
map
Procedural Map
size
4000
seed
1401378516
Open on RustMaps

Server

srv.info()
address
51.161.145.164:28217
region
–
max players
40
group limit
8, the default
wipe schedule
–
last wipe
17 Oct 2026, 09:46 UTC
hostname
–
first seen
17 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average456/575
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average434/475
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 286 on average983/250
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average61/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 270 on average982/250
5Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average21/250

Quick answers

From the figures on this page.

Population data

How does PapaJuan Land compare in the rankings?

Rank #13,729 on seven-day player hours for PapaJuan Land, within the top 62% of all ranked servers.

How many players does PapaJuan Land hold at once?

Current row: 0 players on PapaJuan Land, against 40 slots. Over the last seven days it averaged 0 players and peaked at 1.

Server facts

How smoothly does PapaJuan Land run?

Averaged over 48 hours: 170 server fps, never under 101. The entity count peaked at 89,341, covering buildings, deployables and the rest of the world. A high of 5,222 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.

What Rust version does PapaJuan Land run?

The build is Rust network protocol 2635 and build 168909 on Linux, run by PapaJuan Land. Steam updates your game for you, but the protocol must match to join.

How reliable is PapaJuan Land, and is it online now?

PapaJuan Land reports itself online at the current refresh. A restart about 57 minutes ago is what its reported uptime implies. Over the last 7 full days the hours up number 167 of 168, 99%. Its earliest recorded date in Rust Data is 17 October 2026.

In which location is PapaJuan Land hosted?

There is no region published for PapaJuan Land. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 51.161.145.164:28217 is its address.

Settings and map

What rules and settings are recorded for PapaJuan Land?

The name PapaJuan Land carries no gather rate. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. Community is its browser category. The description says vanilla, which here means no changed rates, kits or rules: the game as Facepunch ships it. VAC is running: Valve's anti-cheat is on.

Which map has PapaJuan Land loaded?

PapaJuan Land runs a procedural map of size 4,000 with seed 1401378516, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe data

When does PapaJuan Land wipe, and how often?

The record for PapaJuan Land holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 12 days 5 hours ago, and that is the one in play.

What is wipe day on PapaJuan Land like?

The average peak over recent wipes is 0 players. Peak population on the latest wipe came 0 hours in.

Lists and tags

Which Rust Data filters and lists contain PapaJuan Land?

The Rust Data lists that PapaJuan Land fits are: Rust community servers, unfiltered and Vanilla Rust servers. Under these filters on the server list, it is listed: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on PapaJuan Land?

These tags are published by PapaJuan Land and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp40 (Max players): Slot count: 40; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

How can I connect to PapaJuan Land?

The manual route: launch Rust, F1, then client.connect 51.161.145.164:28217. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp40,ptrak,$r?,v2635,^v,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp40
Max players Slot count: 40.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 93,847 players 11,851 servers online