Rust Data

rustdata.spaceservers51.161.194.79:28016.ipynb

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Online 51.161.194.79:28015 checked 9m ago

Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe

vanillaoxide

Connect

srv = rust.server("51.161.194.79:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 2/125 # 2% full
7-day average 2 # peak 8
rank #2,116 # top 10%
last wipe 13d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
AveragePeak
0246809:0018:0003:0011:0021:0006:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020009:0018:0003:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 10% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap11.4 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak6players, last three wipes
crowd held67%else halves by day 9

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctTue 29 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 6 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 16 Oct, 01:51 UTC13d ago 8 NaN running 1
1 Thu 1 Oct, 18:30 UTC FW27d ago 5 held half 14.3 days 1
2 Tue 29 Sep, 00:46 UTC30d ago 6 held half 2.7 days 0
3 Thu 17 Sep, 14:16 UTC41d ago 5 halved by day 9 11.4 days 2

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4000 · seed 824404797
Map of Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe
map
Procedural Map
size
4000
seed
824404797
Open on RustMaps

Server

srv.info()
address
51.161.194.79:28015
region
–
max players
125
group limit
8, the default
wipe schedule
–
last wipe
16 Oct 2026, 01:51 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rustafied.com - AU MainOC · groups of 16+ · weekly · 144 on average627/650
1Rustafied.com - AU MondayOC · groups of 16+ · weekly · 121 on average70/100
2Rustopia.gg - AU MainOC · groups of 12+ · weekly · 56 on average118/150
3Rustafied.com - AU LongOC · groups of 16+ · monthly · 29 on average28/100
4Rustafied.com - AU FridayOC · groups of 16+ · weekly · 29 on average6/100
5Rustoria.co - AU PremiumOC · groups of 16+ · biweekly · 26 on average100/200

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe rank?

Rank #2,116 on seven-day player hours for Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe, within the top 10% of all ranked servers.

How many players does Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe hold at once?

Current row: 2 players on Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe, against 125 slots. Over the last seven days it averaged 2 players and peaked at 8. The 48-hour sample puts the busiest hour at 09:00 UTC, averaging 6 players.

Server data

What does performance look like on Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe?

Averaged over 48 hours: 150 server fps, never under 95. Buildings, deployables and all else in the world took the count as high as 99,855 entities. A high of 4,354 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.

Which Rust version is Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe on?

Version Rust network protocol 2635 and build 168909 on Linux is reported by Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe. The protocol has to match before you can join, and Steam does the updating.

Is Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe up, and what does its uptime show?

Online is the state at the latest refresh for Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe. Count back 31 hours from its reported uptime to get the last restart. 167 of 168 hours up over the last 7 full days, or 99%. The first row Rust Data holds for it is dated 13 September 2026.

In which location is Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe hosted?

No region tag is published by Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe, though its name points to Oceania. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 51.161.194.79:28015.

Map and rules

Which settings and rules does Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe run?

You will not find a gather rate in the string Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe. The group limit sits at the default of 8 players. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. The server browser lists it under Community. Oxide plugins run on it. Vanilla, by its own description: no changed rates, kits or rules: the game as Facepunch ships it. VAC, Valve's anti-cheat, is enabled.

What is the map on Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe?

Size 4,000, seed 824404797: the procedural map on Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipes and dates

When does Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe wipe, and on what schedule?

No next wipe can be predicted for Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 13 days 6 hours ago.

On Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe, what happens on wipe day?

The average peak over recent wipes is 6 players. 6 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 67% of the time. The drop under half arrived by day 9 in the other cases.

Tags, lists

Which Rust Data filters and lists contain Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe?

On Rust Data, Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe appears in these lists: Oceania Rust servers, Rust community servers, unfiltered and Vanilla Rust servers. These filters bring it up on the server list: Region: Oceania; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Vanilla ^v and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe hold?

These tags are published by Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp125 (Max players): Slot count: 125; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^o (Oxide): Plugin framework: Oxide (uMod). Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

How can I connect to Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe?

The manual route: launch Rust, F1, then client.connect 51.161.194.79:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. You will find its website at https://discord.com/invite/KNDVnjhks.

Server tags · what each one means

srv.tags.decode()

Published as mp125,ptrak,$r?,v2635,^v,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode Survival play, standard Rust.
mp125
Max players Slot count: 125.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 42,162 players 11,632 servers online