Rust Data

rustdata.spaceservers51.161.194.89:24468.ipynb

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Online 51.161.194.89:24467 checked 11m ago

A Shockbyte Rust Server

moddedoxide

Connect

srv = rust.server("51.161.194.89:24468")
print(srv.connect_command)

Right now

srv.summary()
players now 0/40 # 0% full
7-day average 2 # peak 10
rank #2,293 # top 10%
no wipes 'resets' # 7 new worlds this week: a reset every few hours, not a wipe schedule
next wipe – # resets, no wipes

Players

srv.players.plot(range="48h")
AveragePeak
0246815:0000:0009:0017:0003:0012:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040015:0000:0009:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12k4k6k8k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 10% of all ranked servers. Ranked on player hours over the last seven days.

World resets · a new world every few hours; none of these counts as a wipe

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 25 Oct, 01:04 UTC4d ago NaN NaN NaN 0
1 Sat 24 Oct, 09:20 UTC5d ago NaN NaN NaN 1
2 Sat 24 Oct, 09:03 UTC5d ago NaN NaN NaN 0
3 Sat 24 Oct, 08:51 UTC5d ago NaN NaN NaN 2
4 Sat 24 Oct, 08:33 UTC5d ago NaN NaN NaN 5
5 Fri 23 Oct, 06:00 UTC6d ago NaN NaN NaN 1
6 Fri 23 Oct, 04:52 UTC6d ago NaN NaN NaN 1
display(srv.map, srv.info())

Map

1500 · seed 69977523
Map of A Shockbyte Rust Server
map
Procedural Map
size
1500
seed
69977523
Open on RustMaps

Server

srv.info()
address
51.161.194.89:24467
region
–
max players
40
group limit
8, the default
wipe schedule
–
last wipe
resets constantly
hostname
–
first seen
23 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 29.10EU · groups of 8+ · weekly · 108 on average197/300
1EU Hub 01EU · groups of 1000+ · 24 on average9/3300
2404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10EU · groups of 8+ · monthly · 3 on average4/300
3Warriorsgroups of 8+ · 2 on average2/100
4[IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+groups of 8+ · 1x · 2 on average4/50
5404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10EU · groups of 8+ · monthly · 2 on average7/300

Quick answers

From the figures on this page.

Population data

What position does A Shockbyte Rust Server take in the server rankings?

Over the last seven days A Shockbyte Rust Server sits at #2,293 on player hours, in the top 10% of ranked servers.

What population does A Shockbyte Rust Server carry?

A Shockbyte Rust Server reports 0 players at this refresh, with 40 slots configured. Over the last seven days it averaged 2 players and peaked at 10. The 48-hour sample puts the busiest hour at 05:00 UTC, averaging 5 players.

Server data

What does performance look like on A Shockbyte Rust Server?

The 48-hour average is 236 server fps, with a low of 168. The entity count peaked at 11,594, covering buildings, deployables and the rest of the world. A high of 3,559 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.

What is the Rust version on A Shockbyte Rust Server?

Version Rust network protocol 2635 and build 168909 on Linux is reported by A Shockbyte Rust Server. Steam updates your game for you, but the protocol must match to join.

Is A Shockbyte Rust Server up, and what does its uptime show?

Online is the state at the latest refresh for A Shockbyte Rust Server. The uptime it reports puts the last restart about 3 days 3 hours ago. Over the last 5 full days the hours up number 104 of 120, 87%. Rust Data logged it first on 23 October 2026.

Which location does A Shockbyte Rust Server run from?

No region is published by A Shockbyte Rust Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 51.161.194.89:24467 is its address.

Rules, settings, map

Which settings and rules does A Shockbyte Rust Server run?

You will not find a gather rate in the string A Shockbyte Rust Server. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.

Which map has A Shockbyte Rust Server loaded?

A Shockbyte Rust Server runs a procedural map of size 1,500 with seed 69977523, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe data

When does A Shockbyte Rust Server wipe, and how often?

No wipe schedule exists for A Shockbyte Rust Server, since the world is remade every few hours and none of those resets is a wipe.

Tags and filters

Which Rust Data filters and lists contain A Shockbyte Rust Server?

These Rust Data lists include A Shockbyte Rust Server: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the server tags on A Shockbyte Rust Server?

The game's server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Rust survival in its standard form; mp40 (Max players): Slot count: 40; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way to join A Shockbyte Rust Server?

In Rust, F1 opens the console: type client.connect 51.161.194.89:24467. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp40
Max players Slot count: 40.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build The server runs build 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 75,280 players 11,830 servers online