Rust Data

rustdata.spaceservers51.161.198.108:60418.ipynb

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Online EU 51.161.198.108:60416 checked 11m ago

Chernobyl Aftermath [PVE | EVENTS]

monthly wipes vanillamoddedoxide

Connect

srv = rust.server("51.161.198.108:60418")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak –
rank #15,344 # top 69% · #2551 in EU
last wipe 14d ago # monthly schedule
next wipe 7d 3h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
0123416:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. # The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

inatkind
07d 3hThu 5 Nov, 19:00 UTCFW force wipe
135d 3hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 14 Oct, 15:36 UTC14d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

1000 · seed 1
Map of Chernobyl Aftermath [PVE | EVENTS]
map
Procedural Map
size
1000
seed
1
Open on RustMaps

Server

srv.info()
address
51.161.198.108:60416
region
EU
max players
100
group limit
8, the default
wipe schedule
monthly
last wipe
14 Oct 2026, 15:36 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
Welcome to a high performance Chernobyl Aftermath [PVE | EVENTS] Monthly wipes and No Team size limits

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average88/700
1404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 86 on average229/700
2404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average25/1000
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 74 on average113/1000
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 68 on average379/1000
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10EU · groups of 16+ · monthly · 66 on average359/1000

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does Chernobyl Aftermath [PVE | EVENTS] rank?

On seven-day player hours Chernobyl Aftermath [PVE | EVENTS] is #15,344 overall and #2,551 in Europe, inside the top 69% of all ranked servers.

How many players does Chernobyl Aftermath [PVE | EVENTS] hold at once?

Chernobyl Aftermath [PVE | EVENTS] reports 0 players at this refresh, with 100 slots configured. Over the last seven days it averaged 0 players.

Server facts

How well does Chernobyl Aftermath [PVE | EVENTS] perform?

Averaged over 48 hours: 233 server fps, never under 221. Entity numbers reached 4,289, and that includes buildings, deployables and the rest. Memory peaked at 2,962 MB. Low fps plus an entity count on the way up is the lag players report.

Which Rust version is Chernobyl Aftermath [PVE | EVENTS] on?

Rust network protocol 2634 and build 167781 on Linux is what Chernobyl Aftermath [PVE | EVENTS] runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is Chernobyl Aftermath [PVE | EVENTS], and is it online now?

Chernobyl Aftermath [PVE | EVENTS] reports itself online at the current refresh. A restart about 14 days 22 hours ago is what its reported uptime implies. 167 of 168 hours up over the last 7 full days, or 99%. Rust Data logged it first on 13 September 2026.

Where does Chernobyl Aftermath [PVE | EVENTS] sit?

In Europe, Chernobyl Aftermath [PVE | EVENTS] lists itself, using the EU tag. Rust Data does not look up where the machine stands; it shows where a server says it is. 51.161.198.108:60416 is its address.

Map and rules

Which settings and rules does Chernobyl Aftermath [PVE | EVENTS] run?

No gather rate appears in the name: Chernobyl Aftermath [PVE | EVENTS]. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. The description says vanilla, which here means facepunch's stock game, with rates, kits and rules untouched. VAC, Valve's anti-cheat, is enabled.

Which map has Chernobyl Aftermath [PVE | EVENTS] selected?

The game generates the map on Chernobyl Aftermath [PVE | EVENTS]: procedural, size 1,000, seed 1. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipes and dates

On what schedule does Chernobyl Aftermath [PVE | EVENTS] wipe?

Once a month Chernobyl Aftermath [PVE | EVENTS] wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. This world was created 14 days 23 hours ago. The tags list wipes as monthly.

What is wipe day on Chernobyl Aftermath [PVE | EVENTS] like?

Recent wipes averaged 0 players at their peak. The crowd on the latest wipe topped out 0 hours after it began.

Tags and filters

Where does Chernobyl Aftermath [PVE | EVENTS] appear among Rust Data lists and filters?

The Rust Data lists that Chernobyl Aftermath [PVE | EVENTS] fits are: EU Rust servers and Modded Rust servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which meanings do the tags on Chernobyl Aftermath [PVE | EVENTS] hold?

The game's server browser reads these tags from Chernobyl Aftermath [PVE | EVENTS]: gmvanilla (Game mode): Game mode: vanilla survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings; EU (Europe): Europe is its listing in the server browser. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way to join Chernobyl Aftermath [PVE | EVENTS]?

In Rust, F1 opens the console: type client.connect 51.161.198.108:60416. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2634,^m,^v,EU,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp100
Max players 100 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167781
Build Recorded game build: 167781.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Wipes follow the monthly force wipe from Facepunch.

Difficulty

^v
Vanilla Facepunch's stock game, with rates, kits and rules untouched.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Modded listing: the game is changed by plugins or settings.

Region

EU
Europe Europe is its listing in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 91,534 players 11,873 servers online